Arma 3
Better CAS Environment (BCE)
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Update: Dec 9 @ 9:39am

## What's Changed
* Fix server crash `#include` by @Aaren882 in https://github.com/Aaren882/Better-CAS-Environment-/pull/43


**Full Changelog**: https://github.com/Aaren882/Better-CAS-Environment-/compare/v1.0.1...v1.0.2-hotfix

Update: Dec 7 @ 8:20pm

## What's Changed
* Fix ATAK APP incorrect inheritance by @Aaren882 in https://github.com/Aaren882/Better-CAS-Environment-/pull/35
* Refactor and Integrate HEMTT build process by @Aaren882 in https://github.com/Aaren882/Better-CAS-Environment-/pull/40
* Fix HUD aiming dot (disappear sometimes) by @Aaren882 in https://github.com/Aaren882/Better-CAS-Environment-/pull/41
* Optimize global marker updates by @Aaren882 in https://github.com/Aaren882/Better-CAS-Environment-/pull/42 (Affects `cTab Markers` & `POLPOX MapTools Remaster`)

---
Now cTab integration will only focus on cTab 1erGTD
🔶Compat for other cTab mods will be deprecated.🔶
`to reduce the side effects for developments`

**Full Changelog**: https://github.com/Aaren882/Better-CAS-Environment-/compare/v1.0.0...v1.0.1

Update: Sep 2 @ 1:51am

🔨 Version 1.0.0

## What's Changed in https://github.com/Aaren882/Better-CAS-Environment-/pull/34
- New cTab ATAK UI framework (🔧 WIP)
- New UI animation engine (🔧 WIP)
- New Basic Group Layout for ATAK (❌ not working yet)
- New ATAK UI config framework (🔧 WIP)
- New working Call for Fire (CFF) for ATAK mission builder (fully integrated with ATAK for now)
- New Improved Mission building framework (fully integrated with ATAK for now)
- New Fuze framework for CFF mission (🔧 WIP)
- New Mission map drawing framework (🔧 WIP)
- Add a lot of CBA_Event APIs (🔧 WIP, parameters are subject to change)
- Fix ACE Bug + POLPOX's MapTools Errors
- Make picture JPEG format only by @Aaren882 in https://github.com/Aaren882/Better-CAS-Environment-/pull/27
- Readding Greasepencil mark for when BCE Aimpoint is deactivated by @Gruman88 in https://github.com/Aaren882/Better-CAS-Environment-/pull/29

- Improve overall performance (map drawing, mission handling, etc)
- ⚠️Will experience some mis-leading UI glitches (won't affect the gameplay)

### cTab Map Optimizations (⚠️ Needs More Testing ⚠️). by @Aaren882 in https://github.com/Aaren882/Better-CAS-Environment-/pull/32
- Exclude markers from POLPOX MapTools to "cTabMarkerList" (*this seems like the main problem)
- Refactor marker color handling and add getMarkerColor function
- Fixed: Sometimes marker would disappear be edited with the **new marker editor for cTab**

## New Contributors
* @Gruman88 made their first contribution in https://github.com/Aaren882/Better-CAS-Environment-/pull/29

**Full Changelog**: https://github.com/Aaren882/Better-CAS-Environment-/compare/v0.0.1...v1.0.0

Update: Nov 20, 2024 @ 11:53pm

- Rangefinder Pin initial fixed from cTab 1erGTD
- Rover View Error

Update: Nov 6, 2024 @ 11:26pm

- Fix A3TI Compat
- Smooth Camera Transition
- Clean Up Vector Rotation function
- Fix ATAK side-display isn't affected by CBA setting (1erGTD's cTab)
- Improve performance STRING Array conversion
- Small Map marker Rendering optimization

👇(Why cTab Maps would drop huge FPS)
💀Because base game Marker rendering
* Vanilla Map with ACE "(40fps ↓)"
* Map from Zeus "(20fps ↓)"
* cTab ATAK with BCE "(10~20fps ↓)"

Update: Oct 12, 2024 @ 9:36am

- Fuck you ACE WHHYYY (Fix ACE_hearing error when use Camera View)
- Fix POLPOX building marking Error

Update: Oct 10, 2024 @ 5:50am

Fix ACE New Update (MapGesture hashMap Error)

Update: Oct 7, 2024 @ 7:18am

Fix BFT feature + Error from "1erGTD's cTab" (Vehicle Labels, Sync Time etc)

Update: Oct 1, 2024 @ 3:26am

Much noticeable ATAK Message Notification

Update: Sep 29, 2024 @ 2:56am

Add Auto A3TI LTM (CBA Setting)
Fix Server unable to save cTab CBA Settings