tModLoader

tModLoader

Blue Sky Ore Mod
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Update: Jul 12, 2024 @ 1:13am

Version 0.8.1.1 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/blue-sky-ore-mod-the-ore-changing-by-time-and-weather.114294/

Update: May 21, 2024 @ 5:36am

Version 0.8.1 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/blue-sky-ore-mod-the-ore-changing-by-time-and-weather.114294/

Update: Apr 28, 2024 @ 5:44am

Version 0.8.0.9 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/blue-sky-ore-mod-the-ore-changing-by-time-and-weather.114294/

Update: Apr 13, 2024 @ 10:32pm

Version 0.8.0.8 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/blue-sky-ore-mod-the-ore-changing-by-time-and-weather.114294/

Update: Apr 5, 2024 @ 5:37pm

Version 0.8.0.7 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/blue-sky-ore-mod-the-ore-changing-by-time-and-weather.114294/

Update: Mar 28, 2024 @ 6:03pm

Version 0.8.0.6 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/blue-sky-ore-mod-the-ore-changing-by-time-and-weather.114294/

Update: Mar 19, 2024 @ 2:00am

Version 0.8.0.5 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/blue-sky-ore-mod-the-ore-changing-by-time-and-weather.114294/

Update: Mar 11, 2024 @ 8:22pm

Version 0.8.0.4 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/blue-sky-ore-mod-the-ore-changing-by-time-and-weather.114294/

Update: Mar 2, 2024 @ 4:19am

< v0.8.0.3 >
= Common =
- Systems
Fixes the issue that sun in the menu kept eclipse if player went back to the menu in area affected by "Solar Eclipse Monolith".
Adds special death messages shown when a player is slain by one debuff of "Nuclear Fusion Flames".
Fixes the issue that a part of Absolute Damage Calculation is incorrect. (damage reduction calculation)
Optimizes a little. (Maybe)
- Biomes
Fixes the issue that "Blue Sky Candle Zone" can affect even in the Underground or the Underworld.
"Blue Sky Candle Zone" becomes not to spawn Wyvern.
"Sunset Floating Island" becomes not to spawn Wyvern.
- Buffs
Renames "Star Search" to "Telescope".
Modifies Fallen Star pickup range of "Telescope": 160 -> 118
"Telescope" becomes not to show Fallen Stars fallen on the Floating Island.
Modifies the description of "Telescope".
Separates "Star Flame" to "Nuclear Fusion Flame", "Fixed Star Flame" and "Universe Flame".
(They're called "Nuclear Fusion Flames" debuffs all together in the release notes.)
"Universe Flame" becomes to give decreation of jump height, jump speed, defense, and damage reduction.
Modifies the description of "Meltdown".
- Items
Adds "Astronomer Potion".
Renames "Star Search Potion" to "Telescope Potion".
Modifies the tooltip of "Telescope Potion".
Adds "Blackout Platform".
Adds "Blackout Monolith".
Modifies the research count of "Sky Gel": 99 -> 25
Modifies the tooltip of "Gravitational Lens".
"Gravitational Lens" and "Celestial Crown" becomes to give 5s "Universe Flame" instead of 7s "Star Flame".
Modifies the tooltip of "Celestial Crown".
Modifies the tooltip of "Hypersquare".
Modifies the rarity of "Healing Necklace": Light Purple -> Lime
Adds "Phoenix Necklace". (Unimplemented)
"Boiled Plantera" becomes not to give player "Star Flame" (any "Nuclear Fusion Flames") debuff.
Obsoletes "The Blue Sky".
Adds "Black Hole".
Modifies the tooltip of "Gravitational Lens".
"Gravitational Lens" becomes not to prevent to be gravitated from gravity sources.
"Gravitational Lens" becomes to enable auto swing for "(Anti-)Graviton Hammer".
"Hypersquare" becomes able to be seen in the dark.
"Celestial Crown" becomes to be shown as rare item on the map.
The materials for Ankh Shield and Cell Phone which are dropped from enemies become to be shown as rare items on the map.
Fixes the issue that "Planter's Shovel" didn't apply some modifiers correctly.
- Recipes
Removes the recipes of "Star Shot-Cannon" using Shotgun.
"Needs to be in Plantera Planter Biome" becomes not to require that player stands nearby Plantera's Bulb.
Crafting excepting "Plantera Seeds" and "Awoken Plantera's Bulb" becomes not to need that player stands nearby Plantera's Bulb.
(Becomes to write clearly if crafting needs that player stands nearby Plantera's Bulb.)
To craft "Awoken Plantera's Bulb" becomes not to require Demon/Crimson Altar.
To craft "Telescope Potion" becomes not to need Meteorite.
Removes the recipe of "Telescope Potion" using "Fragment of Dark Blue Sky".
Modifies the recipe of "Spray Trap Base":
Before:
"Dart Trap"x2 + "Empty Solution"x2 + "Non-colored Powder"x1 on Mythril Anvils -> Result x2
After:
"Stone Block"x50 + "Any Iron Bar"x3 + "Thick Metal Plate"x5 + "Empty Solution"x25 + "Non-colored Powder"x10 + "Torch"x1 on "Trap Tool Box" -> Result x1
Modifies the description about that recipes are required Sunset Floating Island.
Modifies the recipe of "Hyper Speed Booster":
Before:
"Super Speed Booster"x1 + "Blue Sky Bar"x7 + "Dark Blue Sky Bar"x7 + "Fragment of Absolute"x1 + "Sky Gel"x3
After:
"Super Speed Booster"x1 + "Soul of Flight"x7 + "Fragment of Life"x1 + "Fragment of Absolute"x1
Modifies the recipe of any solution using any Thrown Water:
Before:
"Empty Solution"x10 + "any Thrown Water"x5 + "any Thrown Powder"x2 -> result x10
After:
"Empty Solution"x5 + "any Thrown Water"x2 + "any Thrown Powder"x1 -> result x5
Modifies the recipe of any "Biome Flasks":
Before:
"Flask"x1 + "any Thrown Water"x2 + "Acorn"x1 -> result x1
After:
"Flask"x5 + "any Thrown Water"x10 + "Acorn"x2 -> result x5
Modifies the recipe of any solution using any "Biome Flasks":
Before:
"Empty Solution"x25 + "any Biome Flask"x5 + "Any Thrown Powder"x2 -> result x25
After:
"Empty Solution"x10 + "any Bioem Flask"x1 + "Any Thrown Powder"x1 -> result x10
Modifies the amount of craftable "Star Flame Arrow": 50 -> 100
To craft "Celestial Crown" becomes to need "Black Hole" instead of 7 "Soul of Flight".
Removes the recipes of "Star Shot-Cannon" using Star Cannon.
- Tiles
Blackout Tiles become immunity to lava.
"Night Vision Goggles" becomes able to see Blackout Tiles even in darkness.
Fixes the issue that "White Tiki Torch" glowed even if it was turned out.
Modifies the texture of "Solar Eclipse Monolith".
- NPCs
Fixes the issue that some NPCs could not spawn.
The Destroyer, Probe, Flying Dutchman, Martian Saucer, and all Lunar Pillars become no immune to "Nuclear Fusion Flames".
Modifies the time length to generate Grass Seeds by "Non-colored Slime": 15s(900f) -> 10s(600s)
- Projectiles
"Star Flame Arrow" becomes to give 5s "Nuclear Fusion Flame" instead of 3s "Star Flame".
"Star Flame Arrow" becomes to give debuff on 100%.
"Star Shot-Cannon"'s Blue Star becomes to give 5s "Fixed Star Flame" instead of 2.5s "Star Flame".
"Star Shot-Cannon"'s White Star becomes to give 10s "Fixed Star Flame" instead of 5s "Star Flame".
"Star Shot-Cannon"'s Blue Star becomes to give debuff on 100%.
"The Milky Way" becomes alwyas to give 10s "Universe Flame" instead of 10s "Star Flame".
"The Milky Way" (Javelin) becomes alwyas to give 7s "Universe Flame" instead of 7s "Star Flame".
"The Milky Way"'s Blue Star becomes to give 5s "Universe Flame" instead of 7s "Star Flame".
"Nuclear Fusion Explosions" becomes not able to be gravitated absolutely.
Fixes the issue that "Servant of Large Sky Slime" (from normal Large Sky Slime) has no immune to all Nuclear Fusion Flames debuffs.
"Enraged Large Sky Slime"'s Pink Star becomes to give 5s "Universe Flame" instead of 3.33s(200f) "Star Flame"
"Enraged Large Sky Slime"'s White Star becomes to give 2.5s "Universe Flame" instead of 4.166s(250f)~5.833s(350f) "Star Flame"
"Enraged Large Sky Slime"'s Red Star becomes to give 3s "Fixed Star Flame" instead of 3s~5s "Star Flame"
"Large Sky Slime"'s Red Star becomes to give 2s "Fixed Star Flame" instead of 2s "Star Flame"
Fixes the issue that holding position of "The Milky Way" is weird.
Fixes the issue that "Graviton" (Hostile) did not use new gravitation calculation.
Fixes the effect of "Star Flame Arrow".
= Normal World =
- Items
Adds "Broken Dark Blue Panel". (Unobtainable)
Adds "Spiteful Satellite Banner".
Adds "Spiteful Satellite Banner (Panel)".
Adds "Thick Metal Plate".
Adds "Space Gel".
Adds "Trap Tool Box".
- Recipes
Modifies the recipe of "Bird Potion":
Before:
"Bottled Water"x1 + "Soul of Flight"x7 + "Fragment of Dark Blue Sky"x3 + "Feather"x2
After:
"Bottled Water"x1 + "Soul of Flight"x1 + "Feather"x1 + "Space Gel"x1
Modifies the recipe of "Infinite Flight Potion":
Before:
"Bottled Water"x1 + "Soul of Flight"x15 + "Fragment of Absolute"x1 + "Sky Gel"x3
After:
"Bottled Water"x1 + "Soul of Flight"x5 + "Feather"x5 + "Sky Gel"x3 + "

Update: Feb 22, 2024 @ 4:39pm

< v0.8.0.2 >
= Common =
- Config
Adds a server config "Modify spawn condition of pirate invasion".
- Systems
Improves the gravitation calculation.
Following contents are affected improvement:
- Graviton Generator
- Ultimate Graviton Generator
- Ultimate Graviton Generator
- Anti-Graviton
- Graviton Hammer
- Anti-Graviton Hammer
- Ammo of Real Black Hole
- Ammo of Black Hole
- Neutron Star
- Ammo of Compressed Neutron Stars
- Large Sky Slime
Modifies default max distance to gravitate: 720 -> 800
Note: gravitational strength cannot be compared with previous because the values using for the calculation is changed.
There are following modifications clear:
Increases the damage "Black Hole" (Real) gives to players.
Fixes the issue that "Black Hole" didn't gravitate "Black Hole" (Real).
Chemical projectiles become not to be gravitated by "Graviton Generator".
Optimizes a little.
- Items
Fixes the issue that all "Lab Coats" could equip on legs slot.
Modifies the use time of "The Milky Way": 15 -> 10
"The Milky Way" becomes not to be affected by melee speed boost.
Adds "Solar Eclipse Monolith".
Fixes the issue that "Treasure Bag (Large Sky Slime)" could not drop coins.
Adds "Sunset Colored Watch".
Renames "Catalyst Bar" to "Catalyst Alloy".
Modifies the tooltip of "Ultimate Graviton Generator".
Adds a function removing (anti-)graviton to "Ultimate Graviton Generator".
Adds a tooltip for "Graviton Generator".
Adds a function removing graviton to "Graviton Generator".
- Recipes
To craft "Enchanted Sunset-dial" becomes to require "Sunset Colored Watch" instead of "Sunset Cloud"x5.
- NPCs
Nil256 becomes not to react about other mods.
Modifies the sell items of Nil256.
Modifies the chat messages of Nil256.
- Projectiles
Fixes the issue that "Biohazard" was not Chemical Damage Class.
Modifies the spawn rate of each stars from "The Milky Way".
- UI
Modifies the description of "Adventure" on the Adventure Option in the World Creation Menu.
= Normal World =
- NPCs
Enraged "Large Sky Slime" becomes to equip "Celestial Crown".
Reduces Enraged "Large Sky Slime"'s damage reduction from Ranged, Magic and Solution.
Modifies the AI of Enraged "Large Sky Slime":
Adds the Satellite Attack to also Classic/Expert Mode.
Becomes able to hurt Enraged "Large Sky Slime" on Anti-Graviton Attack.
Modifies the chase phase time: 7s -> 5.5s
Adds a crown.
Adds the Solar System Attack.
Fixes the issue that there was a chance that repelled "Large Sky Slime" stole money.
- Recipes
To craft "Ammo of Real Black Hole" needs "Chemist's Table" instead of "Large Sky Slime Trophy".