Total War: WARHAMMER III

Total War: WARHAMMER III

Simple Dynamic Settlements
Showing 11-20 of 31 entries
< 1  2  3  4 >
Update: Oct 11, 2022 @ 9:35am

- Added Karaz-a-Karak to the uniques table, also set it to be ignored because it looks weird when changed

Update: Oct 3, 2022 @ 12:15pm

- fixed dwarven coast cities showing barak varr skin (again)
- Updated barak varr to not be changed on occupation

as usual these will not take effect fully until a fresh campaign.

Update: Sep 11, 2022 @ 2:57pm

- Fixed WoC altar settlements disappearing when occupied
- Fixed some major settlements being converted to minor settlements
- Fixed issue breaking the script when rebel faction occupies a settlement

Update: Sep 9, 2022 @ 10:07am

- Fixed Greenskins showing major greenskin settlement model for port cities instead of barak varr skin
- Added compatibility to wood elf outposts expanded mod

Update: Sep 7, 2022 @ 2:24pm

- Added versioning system that can regenerate mod data for existing saves after new update, should hopefully help with save compatibility from going forward
- Updated how displays are stored and changed to get greater control over settlement swapping
- fixed WoC not displaying settlements correctly
- fixed Barak Varr not displayed correct model
- fixed some ruins not changing display
- fixed some unique settlements not switching back when taken by original faction
- fixed some settlements being ignored when they shouldn't

As with most large updates, some of this stuff won't apply until you start a new campaign.

Update: Aug 29, 2022 @ 12:20pm

- Fixed Wood elf coastal outposts displaying empire tier 5 port skin.
- Fixed Unique settlements not changing back correctly when re-occupied by their original factions.
- Updated dwarven coastal settlements to display generic dwarven major settlement instead of the dwarven port with holes in the mesh

These updates will likely require a new campaign or re-initialisation before they take effect.

Update: Aug 27, 2022 @ 12:04pm

- Fixed issue causing freezes on campaign screen after battles

Update: Aug 27, 2022 @ 10:58am

- fixed issue causing save incompatibility
- updated moot to be classed as minor settlement.

Update: Aug 27, 2022 @ 5:53am

- Fixed script not running on RoC campaign
- Fixed Settlements not changing skin when taken by Bretonnian factions
- Updated Galleons Graveyard to be ignored

Update: Aug 26, 2022 @ 6:00pm

- Updated mod for IE