Counter-Strike 2

Counter-Strike 2

Maginot
Showing 11-20 of 22 entries
< 1  2  3 >
Update: Oct 29, 2022 @ 12:18am

[GAMEPLAY]
-Fixed several displacement related Stuck Spots throughout the level (Thanks Echocage, Dr Heavy Pootis-man and Drksov!);

[PERFORMANCE]
-Improved occluder usage at Bombsite;

[VISUALS]
-Improved texture resolution on bushes.

Update: Sep 27, 2022 @ 4:19pm

-Wall lamps without texture fixed!

Update: Sep 21, 2022 @ 12:24am

-Fixed a misaligned grenade clip in ventilation duct between Elevator and the Bombsite.

Update: Aug 24, 2022 @ 10:50pm

[GAMEPLAY]
-Slight improved visibility at Bombsite and Connector;
-Removed experimental gap that provided a view of Elevator through Storage Room;
-Fixed stuck spot while crouching when entering Elevator. (Thanks Thisted!)

[PERFORMANCE] (~12 fps boost or more in all areas!)
-Added more Area Portals, Occluders and Hints and improved some old ones;
-Added and improved Fade Distances of multiple Props and Func_Lods throughout the level;
-Slightly reduced rendering distance of cascade shadows.

[MISC]
-Changed rain system to improve performance (experimental);
-Improved some lightmaps across the map;
-Other minor changes.

Update: Aug 4, 2022 @ 7:37pm

-Fixed a missing texture.

Update: Aug 4, 2022 @ 9:51am

-Fixed a terrain gap in CT Spawn.

Update: Aug 4, 2022 @ 9:23am

-Small improvements in visibility;
-Improved cable and conduit colors, were too dark previously (Thanks Fmpone);
-Fixed a pixel walk in the "outside" area (Thanks Byron).

Update: Jul 29, 2022 @ 2:24pm

-Added clip brushes to bombsite covers;
-Added grenade clips in some areas;
-Removed collision of some small props;

Update: Jul 27, 2022 @ 10:33pm

Update: Jul 27, 2022 @ 9:39pm