Counter-Strike 2

Counter-Strike 2

Maginot
目前顯示第 11-20 項,共 22 項
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更新:2022 年 10 月 29 日 @ 上午 12:18

[GAMEPLAY]
-Fixed several displacement related Stuck Spots throughout the level (Thanks Echocage, Dr Heavy Pootis-man and Drksov!);

[PERFORMANCE]
-Improved occluder usage at Bombsite;

[VISUALS]
-Improved texture resolution on bushes.

更新:2022 年 9 月 27 日 @ 下午 4:19

-Wall lamps without texture fixed!

更新:2022 年 9 月 21 日 @ 上午 12:24

-Fixed a misaligned grenade clip in ventilation duct between Elevator and the Bombsite.

更新:2022 年 8 月 24 日 @ 下午 10:50

[GAMEPLAY]
-Slight improved visibility at Bombsite and Connector;
-Removed experimental gap that provided a view of Elevator through Storage Room;
-Fixed stuck spot while crouching when entering Elevator. (Thanks Thisted!)

[PERFORMANCE] (~12 fps boost or more in all areas!)
-Added more Area Portals, Occluders and Hints and improved some old ones;
-Added and improved Fade Distances of multiple Props and Func_Lods throughout the level;
-Slightly reduced rendering distance of cascade shadows.

[MISC]
-Changed rain system to improve performance (experimental);
-Improved some lightmaps across the map;
-Other minor changes.

更新:2022 年 8 月 4 日 @ 下午 7:37

-Fixed a missing texture.

更新:2022 年 8 月 4 日 @ 上午 9:51

-Fixed a terrain gap in CT Spawn.

更新:2022 年 8 月 4 日 @ 上午 9:23

-Small improvements in visibility;
-Improved cable and conduit colors, were too dark previously (Thanks Fmpone);
-Fixed a pixel walk in the "outside" area (Thanks Byron).

更新:2022 年 7 月 29 日 @ 下午 2:24

-Added clip brushes to bombsite covers;
-Added grenade clips in some areas;
-Removed collision of some small props;

更新:2022 年 7 月 27 日 @ 下午 10:33

更新:2022 年 7 月 27 日 @ 下午 9:39