DayZ
FuelControl
Showing 11-20 of 28 entries
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Update: Jan 17, 2024 @ 5:56pm

- Fix issue for not COT ussers.

Update: Jan 17, 2024 @ 5:15pm

- Fix Admin UI clipping last fuel station on the list.
- Fix Admin UI not allowing to add stations if the list is empty.
- Improve performance by refactoring sync logic.
- Added option to require electricity to power stations. (add energy box model & sounds)
- Added sounds to to fuel pumps.
- Added sounds to cars that are being fueled from the station.
- Add log level system, you won't see logs unless an error happens or you increase the log level.

Update: Jan 9, 2024 @ 11:23pm

- Added Administration UI (If COT is installed)
The administration UI allows to update the FuelControl configurations to manage the stations, vehicle autonomy and liquid transfers without leaving the game. Server restart is not required for the changes to take effect.
- Fixed liquid transfers.

Update: Dec 21, 2023 @ 9:52pm

- Removed fuel consumption rates.
- Added vehicle autonomy

Update: Nov 27, 2023 @ 4:46pm

Fix error during publishing

Update: Nov 26, 2023 @ 4:54pm

- Fix command parser
- Fix crash on spawner when no stations have capacity.

Update: Jul 29, 2022 @ 3:47pm

- Added configuration to disable fuel pumps that are not configured.
- Feature to measure fuel pumps and car tanks with a long stick.
- Feature to disable fuel pumps that exploded.

Update: Jul 28, 2022 @ 7:16am

- Fix spawn issue with stations that had infinite capacity
- Fix siphoning limit setting not being ussed.

Update: Jul 28, 2022 @ 2:20am

- Removed dirty logs
- Refactored project structure to closely resemble bohemia's structure.
- Added server commands & in-game admin functionality
- Added fuel spawn functionality.

Update: Jul 24, 2022 @ 7:43am

- Removed log line that could be affecting performance of the server.