tModLoader

tModLoader

LuiAFK Reborn
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Opdatering: 20. juli 2022 kl. 4:46

Version v1.0.4.2 has been published to Stable

Important:

- Added TheBrutalSkull ^-^ to the Description.txt

Bug-Fixes:

- Added recipe for improved target dumm as well as a revert-recipe to normal target-dummy

- added npc-loot to recipebrowser (totally not because we were modifying on-kill instead of modifynpcloot....)

- buffui now remembers your actively toggled buffs except ult-battler (to be precise it remembers even ult-battler but we get rid of it regardless ^^)

Opdatering: 19. juli 2022 kl. 1:57

Version v1.0.4.1 has been published to Stable

just some quick bug-fixes

- unlimited rockets are now working with celebration mk2

- harvester chests cannot be auto-replaced with other tiles/chests anymore

Opdatering: 18. juli 2022 kl. 13:30

Version v1.0.4.0 has been published to Stable

Fully implemented all of Luiafks features! finally :)

- enabled all auto-harvesters

- added gemcorn-harvester (Beware, it doesn't replant yet, i hope it will in the future)


For the future:

We will now work on suggestions of the Community and our own suggestions (like gemcorn harvester).
See current suggestions here: https://github.com/Crackminer/miningcracks_take_on_luiafk/discussions/categories/ideas

Feel free to publish your idea, we will take it into consideration ^^

If you find any bugs report them here or on the github: https://github.com/Crackminer/miningcracks_take_on_luiafk/discussions/categories/bugs

Opdatering: 17. juli 2022 kl. 9:58

Version v1.0.3.7 has been published to Stable

Yet another gui update...

- buttons dont change visibility when hovered aboce

- sub and sky builder now says what the obsidian thing does for platforms

Opdatering: 17. juli 2022 kl. 6:58

Version v1.0.3.6 has been published to Stable

Bug Fixes:

- Fixed Guis for good

- added message for frameskip active to hint users to set it to subtle or off instead of forcefully setting it subtle

- multiplayer gui now stays open for every single player

Opdatering: 16. juli 2022 kl. 11:49

Version v1.0.3.5 has been published to Stable

Hopefully uis are now done, I didnt test them as i have to leave for some hours but wanted it to be done, let me know if something is f-ed up

partially integrated auto-harvester already

Opdatering: 16. juli 2022 kl. 9:34

Version v1.0.3.4 has been published to Stable

Bug Fixes:

- target dummy now has every loaded mods and vanilla boss texture and is cycling through them

- finally fixed Ultimate Battler and Ultimate Peaceful for servers


Stuff left to do:

- fix torches and glowsticks not being able to smart-select via holding shift

- fix auto-harvester not being able to be accessed as chests and generally not working (can't test the working part if there is no chest to work with :/ )

Opdatering: 16. juli 2022 kl. 4:41

Version v1.0.3.3 has been published to Stable

Bug Fixes:

- Fixed UIs being unusable by setting frameskip to subtle if it was previously set to on

- Fixed fishing rod placement, fishing loot pool, incompatibility with calamity's alluring bait

- fixed fairy merchant not granting quest rewards by removing the quest option

- fixed combo rod breaking with smart cursor by disabling its usage if smart cursor is enabled

I DID NOT FIX ULTIMATE BATTLER AND ULTIMATE PEACEFUL FOR MULTIPLAYER YET!

No Fix for shift + torches or glowsticks yet either...

I made a github for the mod if you are interested:
https://github.com/Crackminer/miningcracks_take_on_luiafk/

Opdatering: 15. juli 2022 kl. 2:50

Version v1.0.3.2 has been published to Stable

Bug fixes:

- I DID NOT FIX ULTIMATE PEACEFUL AND ULTIMATE BATTLER IN MULTIPLAYER!

- everything else in potions and uis should be fixed

- Multiplayer Issue, where you cant do stuff with uis cause they are dissappearing, resolved

Please let me know if anything besides fishing and multiplayer battler and peaceful needs fixing

Opdatering: 14. juli 2022 kl. 11:46

Version v1.0.3.1 has been published to Stable
patchnotes:

Bug Fix:

- fixed SettingsUI not properly working (Ultimate Battler being broken, having one buff active but others deactivated sometimes granted the effects of deactivated buffs)