tModLoader

tModLoader

LuiAFK Reborn
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Update: May 14, 2024 @ 6:20pm

Version 1.2.5 has been published to Stable tModLoader v2024.3,

Updated the Mod to let people play on the newer Version of tml.

I finally fixed our Travelling Merchant, he is now selling items again ^^

I was also checking out other bugs and at least in Singleplayer with no other Content Mods none of them were occuring:
- Plant Harvester not harvesting blooming plants
- Fairy Merchant not working
- Ultimate Battler and Peaceful not working
- Auto Hellevator crashing the game when placed
- Fishing Harvester not fishing stuff

There was one bug that i was not able to resolve for now:
- House Tile placement not working above chests for some reason

Update: Oct 1, 2023 @ 7:59pm

Version 1.2.4 has been published to Stable tModLoader v2023.8,

Hey, seems like I'm dumb and forgot to change the tile requirement of the Liquid Manipulator

-Changed the tile recipe for the Liquid Manipulator
Ancient Manipulator => Anvil

Update: Oct 1, 2023 @ 6:48pm

Version 1.2.3 has been published to Stable tModLoader v2023.8

tMod update their launcher, we need to do it aswell !

- Added a config for the paper required for the scroll
- The sprite of the Tree Harvester was somehow still not here.
- Cleaned some code
- This update is mainly for the mod to work on the version tModLoader v2023.8.3.0
- For now, the Tree Harvester seems to have have issue with the ash and jungle trees, the chest isn't replanting them. Should be fix next update

Update: Sep 24, 2023 @ 9:00am

Version 1.2.2 has been published to Stable (v2023.6)

A new Day, some new Bugfixes

- Gills potion now gets automatically disabled upon entering For the Worthy worlds, as it caused you to suffocate in air
- Ultimate Battler and ultimate Peaceful dont work on For the Worthy and now say so
- Added Shimmer Textures to travelling merchant and bone merchant town npcs
- Added support for banks to spawn our travelling merchant (remember, 50 gold and at least 2 townnpcs to get him to spawn)
Meaning you can now store your gold in your piggy bank and it will still spawn
- Added Interchangeable recipes for bars and ores of an equal tier
- Fixed some recipes, like ultimate liquid manipulator
- Fixed unlimited Return and unlimited Recall potions not working correctly
- Added bestiary for the Target Dummy from our mod
- Added Name lists for travelling merchant and bone merchant town npcs
- Added support for Thrown weapons of Calamity for unlimited use
- Cleaned a bit of code, but a lot more cleaning needs to be done, stay tuned for future updates in this regards ^^
- Separated the Biome sight Potion from the Dangersense and Hunter Potion
- Fixed the Hunger Icon on Constant seed constantly showing up with unlimited wellFed and its upgrades

- Fucked up the Travelling Merchant shop and nothing is working anymore :(

Update: Aug 14, 2023 @ 10:03pm

Version 1.2.1 has been published to Stable (v2023.6)

Another day, another update

- Added Chinese Translation (Thanks to heihong ^^)

Fixed a lot of bugs, including:
- Ultimate Peaceful not working
- Guarding against null sources for Projectile spawns (why would devs even pass null there apart from testing), making it compatible with starlight river, calamity and stars above again
- Recipe fixed for unlimited mana tree
- Recipe for golden stand fixed
- Unlimited Asphalt platform now does not drop a duplicate anymore
- The Well Fed buffs now cancel the Hunger debuff of the Constant seed
- Fixed duplicating scrollcrafter on placement
- Made the ultimate liquid manipulator the old recipe again and added shimmer as an optional upgrade to it (This will break the liquid manipulator item, it will now be the item to unlock the shimmer option)
- Added a blank liquid Power item, which, when thrown in shimmer, will turn into the shimmer liquid power, which can be consumed to unlock the ability to use shimmer for all builders and the ultimate bucket

Update: Aug 9, 2023 @ 7:10pm

Version 1.2 has been published to Stable (v2023.6)

A big Update, and, of course, finally a Version for 1.4.4. Was about time that we are finally done with it....

- Added Localization for German (Deutsch) and French (Français)
- Added New Items
+ Windy, an item to change wind, intensity and direction
+ Liquid Manipulator, an item like the ultimate liquid manipulator, just without shimmer for availability pre Moon Lord
+ New torches
+ New flares
+ New solutions
+ New unlimited potions added to the total crafting of the encyclopedia of everything
- Various Bugfixes (There may still be some, please report them on our Discord if you encounter some)
- Small config rework
- The unlimited coins now fit in the ammo slots
- Added a recipe for the golden ladybug so you dont need op Luck to get op Luck
- Reworked Harvesters slightly (Mainly only added text for when next harvest will happen)
- Added a shadow as well as directional placement for the autobuilders
- The houseenabler can now be placed anywhere, regardless if there is a solid tile or wall near it (similar to angel blocks from the Extra Utilities Mod in Minecraft)
- Various optimizations behind the scenes, should grant an overall smoother experience, or so we hope

Update: Apr 22, 2023 @ 10:06am

Version 1.1.5.3 has been published to Stable

- Fixed typo of some items (⁠terraria-general⁠)
- Tweaked recipe with the result of the vote (Reduced the bamboo requirement to 5 instead of 10)
- Removed completely the Parchment, and replace all scrolls with the paper instead
- Paper can now be use to craft vanilla books
- Money Collector can now be place in the coin slots
- Fixed type for the platinum coin
- Added the vanilla names for the Travelling Merchant and Skeleton Merchant
- The Zoologist now love the Travelling merchant
- If Calamity is loaded, the merchant killer will now does 1 million to actually one shot the supreme calamitas town NPC

Update: Apr 16, 2023 @ 12:05pm

Version 1.1.5.2 has been published to Stable

Added Platinum and Gold Bar support to the Golden Stand

Update: Apr 15, 2023 @ 5:53pm

Version 1.1.5.1 has been published to Stable

Hotfixes:

- fixed potions not working in any banks of players anymore
- fixed builders being used for outside of map being able to be spammed
- calamity and stars above issue where spawning a boss would crash the game
- flying piggy bank not spawning with fargos mutant mod

Update: Apr 15, 2023 @ 2:09pm

Version 1.1.5 has been published to Stable

Very Big Update now, finally, to say the least...


  1. Resprites of almost every items in the mod
  2. Added condition to use hardmode specific materials with autobuilder to prevent cheat
  3. Added a new Event Enabler : Can toggle Rain / Sandstorm / Halloween / Christmas, all in one item!
  4. Optimization to the code (Remove unwanted sections so it's lighter)
  5. Some of the items have their recipes changed
  6. Fixed the fact that supposed "Unconsummable Item" was in fact being consume when using in crafting
  7. Fixed the autolight Select for unlimited torches (It works, but has the dust and the light of the cursed torch when holding, which is not a big sacrifice until TML fixes it)
  8. Fixed a bug when using a item near a mannequin or a hat stand wasn't opening the UI
  9. Added a new crafting table for the unlimited version of the buffs (Are now scrolls to make them unique, recipes are tweaked)
  10. Added 2 types of paper for the crafts of the scrolls : Paper and parchments
  11. Added a Golden Stand to fix certain item recipe and sprites
  12. Fixed the Fish Harvester that wasn't collecting items from other mod like Thorium
  13. Removed the Piggy Bank because it's basically useless
  14. Added a prompt where if you didn't set a key for the mod, it will tells you in the chat
  15. Fixed the gemcorn harvester that wasn't replanting and give absurd amouth of gems and stone
  16. Fixed Cactus Harvester that wasnt even collecting cactus in multiplayer
  17. Fixed the Plant Harvesting having the Full message when harvesting plants from the Ore Seeds mod
  18. Fixed the Archery buff that wasnt giving more bow damage and arrow velocity
  19. Added next harvesting time when hovering a harvester
  20. Added Block swap (Or rather Wall Swap as there is no block placement) for Combo Rod and Wall Rod
  21. Added the Config for Ultimate Battler to not have a Timer when disabling, or to have the timer for enabling instead of disabling with its current default to have the Timer only before it enables
  22. Combo Rod and Wall Rod will now use the first instance of wall they come across with indefinitely until the box is done or all of your same walls are empty
  23. Fish Harvester still has some issues, especially when paired with other mods that would add new biomes and/or new fishable stuff
  24. Added unlimited Return
  25. Added new Rockets, Bombs, Torches, Bullets
  26. Added Compatibility for more Items that use Rockets as Ammo (Previously didnt fire with unlimited Rockets)