tModLoader

tModLoader

The Terraria Flag Randomizer
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Update: Sep 10, 2022 @ 9:29pm

Version 0.2.0 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/terraria-flag-randomizer.113407/
New features:

  • Added a new generator option: Progressive Flags (turn it on in the mod settings before generating a world)
    • Progressive flags turns the major world-altering flags (in this version, all of them) into a Progressive Flag reward
    • The Progressive Flag reward gives you the next flag you're supposed to get, in the order of vanilla progression (so you'll always get Skeletron first, then Hardmode, etc)
    • Old seeds are still compatible with this version, and work as if Progressive Flags was turned off
  • Added proper sprites for all loot bags

Fixes/Adjustments:
  • Adjusted the requirements for some bosses, to allow for a more smooth experience:
    • Skeletron Prime's check now requires Skeletron to be defeated, due to the requirement of Bones for crafting the Mechanical Skull.

Update: Jul 26, 2022 @ 4:13pm

Version v0.1.4 has been published to Preview learn more @ https://forums.terraria.org/index.php?threads/terraria-flag-randomizer.113407/
Updated the code to match API changes from the 1.4 preview branch
Corrected some additional typos that led to incorrect loot bag drops
Adjusted the items dropped by loot bags:

  • Explosive Trap Rod moved from Post-Mechanical Bosses bags to its proper place in Pre-Skeletron bags
  • Added Chlorophyte Partisan to the Post-Mechanical Bosses weapons pool
  • Added Terraprisma to the Post-Golem weapons pool, in addition to the Post-Plantera pool
  • Added Scaly Truffle to the pool of Expert items

Update: Jul 8, 2022 @ 1:57pm

Fixed an error that caused loot bags to not be consumed upon being used, and not drop all the items it was supposed to
Corrected several typos that led to incorrect loot bag drops
Adjusted the items dropped by loot bags:

  • Added Demon Heart, Mechanical Cart, and Suspicious-Looking Tentacle to the pool of Expert items
  • Pearlwood Bow removed from Hardmode Weapons (it is now only a Junk item)
  • Sleepy Octopod moved from Pre-Skeletron Weapons to Post-Mechanical Boss Weapons
  • Zombie Arm moved from Post-Skeletron Weapons to Pre-Skeletron Weapons
Fixed an error where getting the Skeletron flag in Hardmode would cause the "Cultists have appeared" text to show up, despite Golem's flag not being active
Removed test items/commands
Added link to the Terraria Forums thread as homepage

Update: Jul 6, 2022 @ 4:33pm

Version v0.1.2 has been published to Stable
Fixed a bug with the randomizer not resetting between generations, causing the same seed to be different the second time over
Fixed a bug with the spoiler log not correctly showing the correct world evil

Update: Jul 6, 2022 @ 2:31pm

Version has been published to Stable learn more @