Squad
Troopers (UE5 & v10.1)
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Update: Jan 28, 2023 @ 2:45pm

Update 01/28/2023
- Weapon Crate added to deployables (WIP)
- Dropship:
co-pilot issue adressed
timer reduced 20 -> 15 minutes
- SMG's range increased
- Fall damage increased
- Ammo crate missing textures fixed
- MX90 grenade incorrect model when thrown fixed
- Removed unintended MK1 underbarrel shotgun from MK3 compact role
- Optimizations

Update: Jan 27, 2023 @ 10:52am

- Dropship added;
Pilot class added
- SST_PlanetP_Escort_Test layer added;
replaced the extraction zone with the new dropship
- Morita MK3 Compact added
- Electric Fence added
- New bunker (HAB) added;
functional doors and windows
- AdminMenu changes:
Modifiable objective added
Ability to spawn vehicles removed
- Commander;
Hi-Power replaced with Morita Mk3 Compact
- Bug blood vertical stretching fixed
- Marauder firerate reduced
- General bug fixes and optimizations

Update: Dec 8, 2022 @ 8:34am

Hotfix
- Fixed broken emplacements caused by the Squad V4 update.
- Advance mode match time reduced 2h --> 1h30
- Enabled crosshairs by default

Update: Dec 7, 2022 @ 12:12pm

- Updated to Squad V4

Update: Dec 5, 2022 @ 1:27pm

- Custom soundtracks added for Defeat/Victory (Credits to @Vanilla for his amazing soundtracks!)
- Marauder reduced in size.
- Warrior Bug behaviour adjusted.
- Bug despawn effects changed.
- Bug blood effects added.
- Select fire to automatic as the default for all weapons.
- Stat tracking per server, currently kills only. Subject to change.
- Bunker spawn time reduced
- Advance mode now shows total amount of hives and reduced the amount of hives on the night layer
- Recoil lowered on all Morita rifles
- Morita MK4 added for Squad Leaders
- New Outpost Tower added ( Thanks to @CPT_BUTTWIPE for his awesome model! )
- Backpacks added for various specialized roles (Thanks to @[GC] Anguz for his amazing work!)
- Crosshair added to most weapons, ALT+H to enable.
- Bots added to the admin menu, WIP, subject to change. Option to follow a specific squad leader, IMPORTANT: currently only spawn in a max of TWO bots for this feature to work properly.
- UI Visibility toggle added to the admin menu
- Several other general optimizations and minor changes

Update: Nov 14, 2022 @ 8:40am

- Radio Operator added (Thanks to @[GC] Anguz for the amazing model!)
- Performance optimizations on night maps
- Defense layer crash fix
- Advance layer total number of hives reduced
- Flare Gun flare light radius reduced by 50%
- Spotlights light distance reduced slightly

Update: Nov 11, 2022 @ 6:37am

- New Map "Underground" with various layers
Features: - Roaming warrior bugs
- New enemy type "drone"; a smaller version of the warrior bug

- Flying Bug updated with the same improvements as the Hopper bug
- Display added to the DShK, ammo and overheating indication as well as the overheat limit increased
- Morita MK3 added
- Flare gun added (Thanks to @Hayyzen !)
- Commander call ins limited to one vehicle per type
- Buddy rally activated and respawn timer decreased for every spawntype
- Certain HUD elements updated
- General Optimizations and Fixes

Update: Oct 25, 2022 @ 6:44am

Hotfix 10/25/2022
- Hopper Bug fixes (WIP) & fixes related to their spawns on several maps
- Headlights added to the admin menu Humvee

Update: Oct 24, 2022 @ 3:00pm

- HMG turret added
- Hopper Bug added
- HAB Bunker added and health increased
- General fixes & optimizations
- Camera role ADS now hides the HUD
- Admin Menu changes
- Advance Mode Night map lighting adjusted
- Seed maps now have all kits unlocked by default

Update: Oct 8, 2022 @ 11:53am

- Tanker Bug added
- Marauder:
Health increased
Now spawns a wreck when destroyed
- Several bug sounds updated
- Admin Menu:
Button to add or remove tickets added to the admin menu
Logi AA truck added
- Specialist E-Pulse-44 UGL role added that has access to an underbarrel grenade launcher
- Commander role added
- General fixes & Balance changes
- Adjustable Seeding rotation added for server owners, on by default
- Engineer can no longer resupply their Auto Turrets and drain a FOB's ammo, instead you get two turrets on first spawn, deploy them wisely
- Fixes to the normal auto turrets
- Explosive damage to players reduced