Squad
Troopers (UE5 & v10.1)
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Update: Dec 3 @ 11:03am
by xpe

Updated to Squad V10.1

- Fixed scorpion dealing no damage

Update: Nov 25 @ 5:44pm
by xpe

Update v2.0.2

- Added minefield command action
- Optimizations for Arachnid & Arachnid Corpse
- Fixed tanker playing attack animation after death
- Fixed Wave mode spawning too many enemies
- Decreased pistol damage
- Decreased flamethrower damage
- Decreased spotlight brightness
- Added "EnemySpawnMultiplier=1.0" and "EnemyHealthMultiplier=1.0" for use by server owners to tweak difficulty

Update: Nov 16 @ 5:27pm
by xpe

Hotfix v2.0.1

- Fixed PlanetP Invasion mode invisible collisions causing the dropship to crash before even reaching the ground
- Fixed capture point going above 100%
- Decreased aircraft collision damage
- Increased Tiger health by 50%
- Decreased spawn rate of bug breach and hive dust cloud particle effects
- Decreased spotlight brightness
- Reduced amount of bugs that spawn near the hive in underground mode and adjusted trigger location

Update: Nov 14 @ 1:39pm
by xpe

Troopers Update v2.0

Updated to Squad UE5 (v10.0)

- Added DR-8 Skyhook
- Added Tiger Bug
- Added video settings to menu
- Reworked Outpost map
- Reworked City interior lighting
- Reworked HUD
- Reworked Dropship
- Reworked AI spawners
- Build menu now shows availability of limited deployables
- Fixed rare occurrence of broken build menu after map change
- Fixed City interior doors sync when late joining
- Updated ship model on legacy Desert Map
- General bug fixes and QoL improvements

Update: Jun 27 @ 10:10am
by xpe

- Improved dropship collision
- Fixed vertical movement bug with dropship

Update: May 10 @ 11:27am
by xpe

Update 10/05/2025

- Added Third Person UI for the dropship
- Adjusted dropship flight behavior
- Added Proximity Mine
- Fixed Electric Fence targeting bugs out of range

Update: May 3 @ 9:46am
by xpe

Hotfix 3/5/2025

- Fixed several issues related to yesterday's patch
- Reduced bug spawns on Underground map
- Extraction dropship now counts both seated players and unseated players
- Added heavy mortar command action

Update: May 2 @ 4:44pm
by xpe

Squad Troopers V1.3 Patch Notes
Date: 2/5/2025

NEW

New trooper body armor
Dropship Rework with proper VTOL flight model
Landing pad now repairs aircraft
Added marauder wreckage on destruction
Added third person camera to the APC
Added crosshairs for the marauder's shoulder cannons

CHANGES

Moved canyon map extraction landing zone to a better location
Increased responsiveness of the player controlled dropship turret
Vehicle collisions with bugs now do damage
Players now require to be seated in the extraction dropship to count towards requirement
Increased underground tunnel size
Decreased city objective turret health and damage output
Removed strafe command ability from canyon map

FIXES

Fixed unreliable explosion detection on the new hive system (Canyon & PlanetP Hive)
Fixed extraction dropship initial trace rotation causing the landing to be too far off the ground
Fixed trooper helmet becoming invisible on rare occasions
Fixed explosions not damaging bug corpses
Fixed scorpion bug killing players after it's death
AI optimizations
AI navmesh & pathfinding optimizations
General bug fixes

Update: Mar 18 @ 9:21am
by xpe

Update 18/3/2025
- Added Dismemberment/Gore for Troopers and Bots
- Reduced difficulty of Canyon map, enabled commander with supply drop ability
- Fixed default option of customization causing clipping issues
- Corpses now disappear after a few minutes

Update: Mar 14 @ 4:50am
by xpe

- hotfix canyon map
supply drop location adjusted and fixed bug causing supply drop to despawn before players can reach it
fixed hive spawning bugs on empty server