Ravenfield

Ravenfield

Altirus: The Second Leersog War (Skins, Weapons, Vehicles, Mutators)
Showing 11-20 of 60 entries
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Update: Sep 25, 2023 @ 8:58am

Reexported vehicles not affected by fog

Update: Aug 22, 2023 @ 5:37pm

Fixed ammo type text on tanks with multiple ammo types

Update: Apr 11, 2023 @ 7:19pm

Full changelog on discord

Update: Apr 9, 2023 @ 8:46am

Update: Apr 8, 2023 @ 1:21pm

Full changelog on the discord

Update: Apr 8, 2023 @ 9:54am

Adjusted sights on scoped rifles, Veerwell

Update: Mar 10, 2023 @ 3:49pm

Added Hauxul HF-2 from WIP Assets pack

Update: Mar 7, 2023 @ 3:13pm

Added Civjetsitraktor Rocket, static Durg launcher

Update: Feb 24, 2023 @ 9:32pm

- Increased effective range of main guns on fighters from 350 to 500. Originally kept low to prevent fighters from raking enemy planes from long distance, changing AI aim difficulty seemed to fix this. - Set chemical-incendiary grenades, bottle bombs, and rifle grenades to anti-armor category for AI. Now that anti-tank riflemen won't swarm enemy tanks trying to capture a point, bots will try to use these weapons instead. - AI should now try to attack tanks with rifle grenades

Update: Feb 23, 2023 @ 7:21pm

Full changelog on Discord