Ravenfield
Altirus: The Second Leersog War (Skins, Weapons, Vehicles, Mutators)
Показване на 11 — 20 от 60 постъпления
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Обновление: 25 септ. 2023 в 8:58

Reexported vehicles not affected by fog

Обновление: 22 авг. 2023 в 17:37

Fixed ammo type text on tanks with multiple ammo types

Обновление: 11 апр. 2023 в 19:19

Full changelog on discord

Обновление: 9 апр. 2023 в 8:46

Обновление: 8 апр. 2023 в 13:21

Full changelog on the discord

Обновление: 8 апр. 2023 в 9:54

Adjusted sights on scoped rifles, Veerwell

Обновление: 10 март 2023 в 15:49

Added Hauxul HF-2 from WIP Assets pack

Обновление: 7 март 2023 в 15:13

Added Civjetsitraktor Rocket, static Durg launcher

Обновление: 24 февр. 2023 в 21:32

- Increased effective range of main guns on fighters from 350 to 500. Originally kept low to prevent fighters from raking enemy planes from long distance, changing AI aim difficulty seemed to fix this. - Set chemical-incendiary grenades, bottle bombs, and rifle grenades to anti-armor category for AI. Now that anti-tank riflemen won't swarm enemy tanks trying to capture a point, bots will try to use these weapons instead. - AI should now try to attack tanks with rifle grenades

Обновление: 23 февр. 2023 в 19:21

Full changelog on Discord