tModLoader

tModLoader

Fancy Lighting
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Opdatering: 15. juni kl. 15:25

Version 0.9.20 has been published to Stable tModLoader v2025.4, learn more at the homepage[github.com]

- Added a setting to use grayscale lighting when using smooth lighting
- Moved the fancy sky colors setting to the quality settings
- Reordered the sky color presets
- Updated some settings tooltips

Opdatering: 20. maj kl. 21:08

Version 0.9.19 has been published to Stable tModLoader v2025.3, learn more at the homepage[github.com]

- Fixed a bug that caused some modded tile entities to not render when using the Show Light Colors setting
- The experimental tile renderer of Nitrate is now disabled only if smooth lighting is enabled when mods are loaded
- Added ru-RU locale (credit: osaka_drift)

Opdatering: 6. apr. kl. 19:38

Version 0.9.18 has been published to Stable tModLoader v2025.2, learn more at the homepage[github.com]

- Increased the amount of light water absorbs when using the fancy lighting engine
- Made ambient occlusion slightly stronger by default
- Enabled improved glow effect accuracy in the high preset

Opdatering: 5. apr. kl. 23:10

Version 0.9.17 has been published to Stable tModLoader v2025.2, learn more at the homepage[github.com]

- The setting to disable HDR rendering during boss fights now also affects events
- Made minor optimizations to smooth lighting
- Made minor optimizations to ambient occlusion
- Updated settings tooltips
- Disabled the experimental tile renderer of Nitrate to prevent graphical glitches

Opdatering: 30. mar. kl. 20:25

Version 0.9.16 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Added a setting to disable HDR rendering during boss fights
- Optimized smooth lighting
- Optimized ambient occlusion
- Fixed a rare bug that converted a world to a Constant world when using fancy sky colors
- Made small improvements to the code

Opdatering: 26. mar. kl. 16:30

Version 0.9.15 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Disabled the custom water lighting of Spirit Reforged when smooth lighting is enabled to prevent visual issues
- Replaced most uses of reflection with UnsafeAccessorAttribute

Opdatering: 18. mar. kl. 15:49

Version 0.9.14 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Fixed a bug that occurred when shaders were active on the main menu
- Corrected some false information in the settings tooltips

Opdatering: 15. mar. kl. 20:58

Version 0.9.13 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Made ambient occlusion softer by default
- Increased the default bloom strength

Opdatering: 14. mar. kl. 0:52

Version 0.9.12 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Fixed the Infernum Mode Devourer of Gods sky bug again
- Simplified some code related to full HDR mod compatibility fixes

Opdatering: 12. mar. kl. 23:26

Version 0.9.11 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Added a setting to enable mod compatibility fixes for full HDR rendering
- Made the background slightly darker when using full HDR rendering