Project Zomboid

Project Zomboid

Random Zombies
目前顯示第 1-10 項,共 22 項
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更新:2 月 24 日 @ 上午 6:05

- performance and frame pacing improvements for potato pcs or with massive amounts of zombies
- compatibility with Bandits

更新:1 月 18 日 @ 下午 6:51

- use custom modulo since math.fmod is actually the remainder :)

更新:1 月 18 日 @ 下午 6:02

- B42 update
- add sandbox option to skip config check and use relative weights instead of having to add up to 100% (thanks @Coldsteel)
- fix config error message showing up when there was no issues for specific values (33.3 + 33.4 + 33.3)
- fix zombies on fire getting healed if they traveled more than 20 units before dying
- use builtin modulo (math.fmod)

更新:2023 年 3 月 1 日 @ 上午 9:52

- add ES translation (thanks Gatoxulo!)
- add better error message and a modal when config is invalid

更新:2022 年 9 月 21 日 @ 下午 2:35

- tentative fix for black screen issue in MP
- Traditional Chinese translation (thank you UnsetLay!)
- Russian translation (thank you zberlin!)

更新:2022 年 7 月 29 日 @ 上午 5:10

- fix bug where zombies that don't have a square assigned can lead to errors/crashes

更新:2022 年 7 月 23 日 @ 下午 4:52

- fix performance optimization. NOW, we're fast!

更新:2022 年 7 月 23 日 @ 上午 11:58

- add customizable Smart zombies
- add customizable Tough and Fragile zombies
- performance improvements to accomodate new features

更新:2022 年 7 月 22 日 @ 上午 11:35

- prepare for compatibility with Night Sprinters

更新:2022 年 6 月 29 日 @ 下午 3:35

- force crawlers to fall on front
- better diagnostics and debugging functions