Project Zomboid

Project Zomboid

Extra Trait Effects
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Update: Dec 24, 2022 @ 8:36am

Changes:
Yet another try to fix Cowardly bug

Update: Dec 24, 2022 @ 12:05am

Changes:
Fixed a possible issue with Cowardly.
Fixed hunter not being able to activate.
+Hunter has increased odds.
-Aiming level has less of an impact on hunting odds.

Update: Dec 21, 2022 @ 12:13pm

Changes:
-You can now lose Cowardly Fear of Darkness
New Sandbox Setting - Quick Hunter [MULTIPLAYER EXCLUSIVE]
New Sandbox Setting - Hunter Cooldown [MULTIPLAYER EXCLUSIVE]
New Sandbox Setting - Pacifist Sadness
New Sandbox Setting - Handy Repair Stacks
New Sandbox Setting - Repairman Repair Stacks
New Sandbox Setting - Lose Cowardly Fear of Darkness
New Sandbox Setting - Lose Cowardly Fear Progression

Update: Dec 19, 2022 @ 9:23am

Changes:
Decreased the amount of damage taken when speeding up game.
Fixed double inconspicuous if you picked conspicuous and took it off.
Fixed clumsy roll happening the moment you start running.

Update: Dec 18, 2022 @ 1:36pm

Changes:
Handy repairs now give a repair stack every second repair. Repairman every third. Does not stack.

Update: Dec 17, 2022 @ 1:15pm

Changes:
Handy and Repairman text when activated is better, doesn't show if it did nothing, number changed into text, does not help if repair didn't do anything.

Update: Dec 17, 2022 @ 11:51am

Changes:
Changed math.floor in Weak Stomach carrying decrease to math.ceil (you will lose more than before now)
Handy and Repairman now give increased condition upon an item repair (at a 2:1 ratio)

Update: Dec 16, 2022 @ 12:37pm

Fixed hunter error

Update: Dec 16, 2022 @ 11:32am

Changes:
Fixed First Aider Error

Update: Dec 11, 2022 @ 12:37pm

Changes:
Increased how fast you receive damage from traits that cause damage.
Fixed Slow Reader not working
Decreased Slow Reader's boredom increase
Changed sandbox setting for slow reader boredom