Project Zomboid

Project Zomboid

Extra Trait Effects
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Opdatering: 3. dec. 2022 kl. 6:47

Changes
Runner is now more consistent while keeping its original value
Code Optimizations
Fixed Slow Reader not working at all
Fixed Slow Reader sandbox option being non-existent
Decreased Slow Reader boredom gain
Added few sandbox settings (Prone To Illness fake infection chance, Prone To Illness increased chance of catching infection)

Opdatering: 2. dec. 2022 kl. 16:01

Opdatering: 2. dec. 2022 kl. 16:01

Opdatering: 26. nov. 2022 kl. 9:27

Changes:
Added a limit to Cowardly panic and stress
There's now a chance to miss the shot with hunter and waste a bullet.
Missing or catching an animal with hunter gives you aiming xp.
Hunt chance and whether you miss or hit is now affected by your aiming level.

Opdatering: 25. nov. 2022 kl. 16:13

Changes:
Changed Fast Learner so that it now affects skills from mods.
Changed Pacifist so that it now affects skills from mods.
Attempted a fix at smoker having very high stress.
+Clumsy now has a 5% chance every two minutes to cause you to trip, while running or sprinting.

Point adjustments:
+Slow Reader now gives 3 points.
+Clumsy now gives 4 points.

Opdatering: 21. nov. 2022 kl. 7:40

fixed wrong variable name that would cause errors in slow healer

Opdatering: 20. nov. 2022 kl. 12:54

Changes:
+Gymnast gives 1.5X EXP for Strength and Fitness when exercising.

Opdatering: 19. nov. 2022 kl. 21:13

Changes:
Added missing nil checks that would give errors if mod was added mid-save

Opdatering: 19. nov. 2022 kl. 11:34

Changes:
Updated descriptions of traits and expanded versions

Opdatering: 19. nov. 2022 kl. 9:42

Changes:
Added Sandbox Setting for minimum and maximum hours of Weak Stomach Sickness
Decreased Carrying decrease from Weak Stomach
Fixed super-high pain levels from Weak Stomach
Weak Stomach can now give your torso only up to 60 pain
Changed Thick Skinned code
Fixed First Aider bug in code