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JoJoStands
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Update: May 28 @ 7:31am

- Minor update for Fan Stand compatibility

Update: May 24 @ 8:48am

- Minor update for Fan Stand compatibility

Update: Jan 17 @ 2:16pm

- Removed Part 1 Beta content
- Due to the response of the beta content, the Part 1 Beta will instead be available as a separate mod in the Workshop in the following weeks.

Update: Jan 10 @ 9:56pm

- Minor update for Fan Stand compatibility

Update: Dec 27, 2024 @ 6:40pm

- Fixed Star on the Tree breaking when attempting to use bullet flick
- Potentially fixed the infinite timestop bug when dying during timestop
- Smoothed Bites the Dust's time warp
- Fixed Hermit Purple's Jotaro entires not displaying properly
- Fixed Gold Experience Requiem's ability wheel not hiding correctly when using the second special

Update: Aug 5, 2024 @ 6:45pm

- Viral foods can now be consumed using the Quick Buffs button
- Added a help button to Darby's Bet UI
- The Stand Slot now properly changes with UI scale
- Soft and Wet's Barrier Bubble no longer makes the player immune to ALL debuffs
- Changed the Void Bar's sprite
- Star Platinum (Part 4 Dye) now correctly updates it's punch sprites
- Fixed Killer Queen (all tiers) not working in Auto Mode
- Fixed Killer Queen (all tiers) not being able to be used under certain conditions when switching to Auto Mode
- Fixed a bug that allowed Soft and Wet: Go Beyond! to use Bubble Barrier infinitely
- Fixed a bug that allowed Soft and Wet (Tier 2) to use Bubble Barrier infinitely
- Fixed Soft and Wet's (all tiers) Bubble Barrier not properly disappearing after being used
- Fixed Soft and Wet's (all tiers) Bubble Barrier not properly applying the ability cooldown after being used
- Fixed The Hand flying away when attacking under certain conditions
- Fixed Tusk constantly respawning while the player is dead
- Fixed a bug that allowed players to infinitely charge Hamon with the Soapy Gloves
- Fixed Cream's Void Bar not showing the proper proportions for the Void Bar
- Fixed Darby's Ro-Sham-Bo minigame softlocking players
- Fixed Darby's Dice Roll minigame crashing clients
- Fixed Darby's Mini Poker game not clearing after completing a round
- Fixed the draw card button in Darby's Mini Poker minigame suggesting a card switch when none is available
- Fixed many formatting issues with Jotaro's dialogue
- Fixed Stand Attacks being able to destroy the Eternia portal
- Fixed Killer Queen's sprite when "clicking" while using the Salad Dye

Update: Nov 30, 2023 @ 10:30am

- Added localization support!
- Added Russian translations (Thank you Puffline for translating the mod to Russian!)
- Removed the 30% summon damage Century Boy nerf
- Added limitations to Century Boy's ability
- Buffed Century Boy's alternate-special
- Fixed Killer Queen not being able to punch unless Killer Queen were spawned immediately upon loading a world
- Fixed a bug that allowed multiple Stands to be used at once
- Fixed all Tusk acts constantly despawning in Multiplayer
- Fixed Stand punch sounds playing universally in Multiplayer while in Auto Mode
- Fixed Century Boy not benefitting from Stand Tier boosts
- Fixed Stands permanently granting Holy Protection when using the Hallowed Armor set
- Fixed Grateful Dead being stuck on its grabbing animation if switching to auto mode
- Fixed Star Finger hurting friendly NPCs
- Fixed Silver Chariot afterimages seeming blurry
- Fixed players being able to get Sunburn in caves during the daytime
- Fixed a few sprite inconsistencies on some Stands

- Note: The Stand Mouse reaction distance has been decreased to allow for more precise punches, so Stands may or may not feel a bit odd. The end goal of this change is to make them more reactive in general.

Update: Aug 9, 2023 @ 2:36pm

Version 2.4.4.4 has been published to Stable (v2023.6) learn more @ https://forums.terraria.org/index.php?threads/jojostands.77244/

- Added many player accessory visuals (All amulets, cracked pearl, family photo, etc.)
- Nerfed Summoner Damage while using Century Boy's ability by 30%
- Fixed a vanilla NPC shops not showing up for certain NPCs that sold mod items
- Fixed an issue that caused many Stand Attack sounds (Magician's Red's Fire Ankhs, Stand Explosions, Stand Punches, etc.) to play universally
-Fixed an issue that made players wearing the Zipped Hand or Sticky Hand accessories to become immortal
- Fixed an issue that allowed players to stack revives with the Zipped Hand, Sticky Hand, and Poker Chips equipped
- Fixed some mod buffs being able to be cleared by the Nurse unintentionally.

Update: Aug 6, 2023 @ 3:18pm

Version 2.4.4.2 has been published to Stable (v2023.6) learn more @ https://forums.terraria.org/index.php?threads/jojostands.77244/

JoJoStands v2.4.4.2 Changelog:
- Added Stand Aim Assist (configurable in the mod's Config Settings)
- Added five new mixed accessories
- Resprited many accessories, old and new
- Updated a few Stand icons for consistency
- Updated Stand Auto Mode AI for most Stands!
- Buffed Tarot Table (effect now lasts 10m)
- The Will to Escape can now also drop in caverns that are not pure
- Added multiple Shimmer interactions for many mod items
- Fixed NPCs not selling items properly
- Fixed Stands not animating properly while in Auto Mode
- Fixed the Zipper Dodge buff making players immortal indefinitely
- Fixed hooks in the hook slot not being able to be used while controlling Stands in Manual Mode
- Fixed Mod Tiles dropping duplicates when broken
- Fixed Sticky Fingers staying hidden after switching to Auto Mode
- Fixed the Poker Deck accessory boosting Stand Damage by 2125%

Note: The Stand Mouse reaction distance has been decreased to allow for more precise punches, so Stands may or may not feel a bit odd. The end goal of this change is to make them more reactive in general.

Update: Jul 31, 2023 @ 11:55pm

Version 2.4.4.1 has been published to Stable (v2023.6) learn more @ https://forums.terraria.org/index.php?threads/jojostands.77244/
JoJoStands v2.4.4 Changelog:
Ported to 1.4.4

- Added the Part 4 Dye
- Added new barrage effects for most Stands
- Resprited The World
- Resprited many (but not all) accessories
- Recolored Bad Company's soldiers, tanks, and choppers
- Adjusted Bad Company's spawn effects
- Adjusted Bad Company's firing mechanics
- Buffed ranged Stands's Auto Mode detection distances by almost double for every Stand
- **Stand Users are no longer immortal while in Manual Mode.**
- Buffed Star Platinum's Bullet Flick damage by a minor amount
- Removed Crazy Diamond's bullet flick cooldown
- Removed Sticky Fingers' Zipper Punch cooldown
- Added a Stray Cat buff indicator while Stray Cat is summoned
- Removed the Ability Cooldown from Crazy Diamond's bullet flick ability
- Changed Star Finger to allow for more consistent use
- Nerfed the Stand Dodge mechanic heavily. Stand Dodge chances now cap at 30%
- Expanded Mod Dye tooltips to include which Stands get changed
- Improved Stand networking yet again! Stands should seem overall way less choppy for other players!
- Fixed Soft & Wet's Bubble Barrier cooldown applies when using the ability and not after it ends
- Fixed Stand Dyes not applying to Stands unless re-applied
- Fixed Echoes not switching back to Act 1 from Act 2
- Fixed Grateful Dead's inability to punch at T2
- Fixed Echoes Act 3's pose quote
- Fixed Stands not being affected by dye effects while being desummoned
- Fixed the Void Bar not showing up
- Fixed Wills to Escape not dropping in the Caverns
- Fixed the game crashing when trying to add the Believe in Me SFX to players using Echoes
- Fixed Crazy Diamond being able to consistently duplicate items using its uncraft ability
- Fixed an uncommon issue that caused a single ability wheel background piece to not appear
- Fixed the Ability Wheel not always being able to be scrolled on
- Fixed the Ability Wheel going off-screen at non 100% UI Scales
- Fixed Stands not benefitting from All Damage bonuses
- Fixed Star Platinum consuming endless bullet items
- Fixed Sex Pistols throwing errors upon kicking bullets with the Sounds Mod enabled
- Fixed Sex Pistols throwing errors when attempting to change Pistol positions with the Sounds mod enabled
- Fixed a crash that happens when buffing other players with Believe in Me using Echoes
- Fixed an improper offset in the Stand Summoning effects
- Fixed Crazy Diamond Tier 1 not being able to move while in restoration mode and in Auto Mode
- Fixed multiple Stand-related buffs being able to be right-clicked to force cooldowns
- Fixed the Viral Meteorite not being able to drop after switching to new worlds in the same session
- Fixed Sticky Finger's Extended Zipper Punch not connecting to Sticky Fingers while Sticky Fingers is either facing right or facing in a direction opposite of the player
- Fixed a rare animation bug that caused animations to distort in multiplayer when two players are using the same Stand
- Fixed a bug that caused Bad Company's animations to flicker and distort when performing a number of actions
- Fixed Bad Company soldiers not being able to detect enemies while grounded while in Auto Mode
- Fixed Grateful Dead not moving for other players when attempting to grab an enemy
- Fixed a bug that caused the Ability Wheel to display unused icons when going from a wheel with more abilities to a wheel with less
- Fixed a bug that caused one or more of an Ability Wheel's icons to never appear
- Fixed the Golden Spin Meter not showing its frames properly
- Fixed the Bullet Counter not properly showing its frames