Garry's Mod

Garry's Mod

Dynamic NPC Squads
Showing 1-10 of 23 entries
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Update: Jul 20 @ 8:49pm

tweak

Update: Jul 10 @ 6:22pm

Do squad stuff for player-spawned striders

Update: May 24 @ 1:46pm

Even better yielding

Update: Apr 29 @ 7:28pm

dont actually ignore map created
just make them call backup only

Update: Apr 10 @ 1:38pm

Change cvar name
npc_dynsquads_playerspawnedonly > npc_dynsquads_ignoremapcreated

Update: Apr 10 @ 1:34pm

Add npc_dynsquads_playerspawnedonly
Set to 1 to make dynsquads ignore map spawned npcs

Update: Apr 9 @ 5:18pm

Change category
Server Content>NPC

Update: Feb 21 @ 6:34pm

-debugoverlay.Line

Update: Feb 21 @ 6:32pm

Made assaulting less deathball-ey

squads will now only call for backup globally if they're losing members
otherwise they'll calmly call for backup from a nearby squad
Leads to npcs hanging behind the front lines waiting for the right time to reinforce their teammates

+Add npc.dynsquads_NoYap per-npc-check

Update: Oct 10, 2024 @ 4:25pm

Little tweaks