ARK: Survival Evolved

ARK: Survival Evolved

Paleo ARK: Legends Expansion
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Update: Sep 10, 2023 @ 2:33pm

v12.8
-baby EVO Gigas no longer rage
-Slight reduction of overall melee damage (Not back to how it was previously, but more or less halfway between how it used to be and how it is prior to 12.8)

Update: Sep 2, 2023 @ 10:41am

v12.7
EVO GIGA TWEAKS
-Slight increase to attack speed for bite animations
-Further tweaks to Giga bite radius/range
-Paleo Giga during fury state no long deals damage to allies (Unless there are multiple gigas nearby that causes it to force-eject rider during fury state)
-Paleo Giga during fury state can be remountable if manually dismounted and not force-ejected
-Giga is immune to damage during fury animation
-Fury animation causes knockback (During actual "fury" state and when taming method commences)
-Fix to idle break animations accidentally playing twice in a row/twice at the same time
-Tailswipe damage increased to 1000
-Fury double stomp attack damage increased to 1000
-Slight increase to overall damage from paleo giga because they still do attack slower than vanilla

PALEO CARCH TWEAKS
-Decreased XP gained from killing paleo carchs (Rex-level XP)
-Decreased incubation time for paleo carch eggs (Roughly rex-length)
-Increased walking speed
-Due to Paleo Carchs being weaker they no longer drop giga hearts due to them being really easy to kill now. (You want giga hearts, kill vanilla gigas, my evo gigas, or vanilla carchs) people might be mad about this but uh... that\'s like, your opinion, man. Also I don\'t care. Gigas should drop giga hearts that\'s why they called "giga hearts"

Update: Aug 23, 2023 @ 10:04pm

v12.6
-Tweaks to make subsurface-scattering on EvoGiga to make it less intense
-Updates to eyes on Paleo Carch
-Complete rebalance of Paleo Carch stats. Stats are all 1:1 vanilla rex besides melee damage and HP (Base HP is 900), melee damage is 1:1 with vanilla Carch
-Fixed issue with paleo carch being way too easy to tame
-Paleo Deinosuchus should actually spawn now when configured
-Made paleo giga easier to enrage
-Paleo Giga is alot harder to trap with structures now. Have fun

Future .ini configs to come for giga will include how much damage it takes to make an evo-giga enrage, whether or not vanilla gigas count towards berserk threshold, whether or not allied and/or enemy gigas count towards berserk threshold, and other odds and end tweaks. A Gen2 Evo R-Giganotosaurus is in production as well!

Update: Aug 15, 2023 @ 7:17am

v12.5
Reworked torpor costs entirely for Evo Giga during taming method (Fixing the ridiculous amount of torpor it was gaining last patch)
-Bites will do 500 torpor to itself
-Tail swipes will do 1500 torpor
-Enraging the giga will increase these amounts x2
-When enraged the double stomp will do 5000 torpor to itself (by default, as this attack only happens when enraged anyway)

Evo Gigas shouldn\'t awkwardly stare at shit if they\'re at eye level or above and should bite their targets more accurately now

**UPDATE**

With the Giga in a stable position balance and fixes-wise this will be the last update for a little while unless something major comes up like a crashing issue or a bug of that nature. I apologize for the rapid number of updates but that shall slow down and go back to normal now. As a token of my gratitude, I will be releasing a Genesis 2 (EVO) R-Giga in the next few weeks!

Update: Aug 14, 2023 @ 8:02pm

v12.4
-Evo Giga saddle has a proper torch socket
-Hotfix to fix Evo Gigas being virtually untamable. I am SO sorry for any frustration people had the last few hours! Terribly terribly sorry. Should be fixed now though <3

Update: Aug 14, 2023 @ 3:13pm

v12.3
EVO GIGA CHANGES
-More tweaks to Giga attack ranges
-Gigas should now prioritize the stomp attack more when in rage mode
-Increased animation speed of full body bite animations
-^As a result, there is a slight nerf in damage against tamed dinos (Closer to vanilla. Still does more damage to wild dinos than tamed)
-Decreased resistance to bullets
-Gigas are a bit harder to rage now
-Tweaks to physics component
-Enabled boleean "Death keeps capsule component" (Gigas shouldn\'t fall through the floor when dying)
-Gigas do 500 torpor per bite to themselves during the challenge mode part of the taming process (reduced from 1000)
-Gigas shouldn\'t steal giga hearts if they're dead

Update: Aug 13, 2023 @ 5:17pm

v12.2
-Fixed issue with Evo-Gigas overspawning in place of vanilla R-Gigas
-Improvements to specular map\'s red channel (Your giga\'s won\'t have those weirdly dark areas between their scutes on their back and other crevices)
-Added Challenge pose to Taxidermy poses
-Added a really funny pose to Taxidermy stand that you\'re gonna wanna see with S+ Taxidermies since they can play animations
-Tweaks to attack destination so that they can hit their targets more accurately
-Increased hitbox *slightly* of bite attack (Okay now please shut up TEMX187)
-Evo Giga should knock down trees and shit when running more efficiently (Like straight up flatten them, not getting stuck on them anymore)

Looking into more fixes and improvements here and there. Stay tuned!

Oh yeah uh I forgot to mention something cool with the Giga and don\'t know where else to put it so I\'ll put it here that you all can see: Your falling speed after you hop off of your Evo Giga is decreased, so that you take zero fall damage. Shout-out to Myrmecleon from No Untamables who did that and a ton of other coding stuff including alot of the fixes you see in this patch because I am dumb as a box of rocks when it comes to that stuff.

Update: Aug 12, 2023 @ 5:42pm

v12.1
-Evo Giga weight carrying capacity now on-par with vanilla (wasn\'t getting as much per level up when imprinted)
-Fixed issue with Evo Giga not initiating taming when presented with a Giga heart from a stack mod. Stack-mod Giga hearts should now work with the Giga

Expect multiple hot fixes over the next couple of days guys as we are fixing bugs as they come up!

Update: Aug 12, 2023 @ 3:09pm

v12.0
PALEO ARK GIGANOTOSAURUS - INITIAL RELEASE
Things may be buggy and not work right initially, updates will come as things are fixed and tweaked and balanced. PLEASE CONSULT THE GUIDE LINKED ON THE MAIN MOD PAGE FOR SPAWN CODES AND .INI CONFIGS!

-Added support to allow Paleo ARK Deinosuchus to spawn. Requires ARK Additions: The Collection to spawn

Update: Jul 7, 2023 @ 6:47am

v11.2 (Another fix whoops sorry!)