Arma 3
Switchblade Loitering Munition
1-10 van 29 items weergegeven
< 1  2  3 >
Update: 12 jun 2023 om 9:48

Improved flight stability, especially on long straight paths
Reduced Switchblade 600 noise

Update: 7 mei 2023 om 8:23

Fixed regression in switchblade flight, should stop them dropping out of the sky as often (i hate arma physics)

Update: 4 mei 2023 om 12:14

Reverted to less cringe flight parameters
Fixed Switchblade 300 double detonation

Update: 28 apr 2023 om 7:18

Improved flight stability
Nerfed Impact damage a bit
Removed buildings from valid manual targets

Update: 26 mrt 2023 om 14:20

Added launch sound
Decreased Switchblade camera cutoff range
Allowed Manual targeting to target friendly units
Added warning messages for OPFOR/CIV deployment
Fixed Switchblade 600 gunner camera clipping

Update: 17 mrt 2023 om 15:57

Updated Editor preview images
Fixed wrong Switchblade 600 rudder folding angle

Update: 5 mrt 2023 om 13:30

Added wing unfolding animations
Changed Switchblade firing point to be at muzzle of tube
Added firing effect to Switchblade tube

Update: 1 mrt 2023 om 7:48

Added new Switchblade 600 model
Added ACE self interact deployment actions when ACE is available
Added Disassemble and Remove ACE interactions when ACE is available
Fixed weird launch angle on slopes
Fixed tubes on the ground having wrong rotation
Improved Switchblade flight stability
Fixed targeting HUD not showing up when connecting to another Switchblade
Fixed stuck/invisible player bug when connecting to another Switchblade and manually selecting a target

Update: 15 feb 2023 om 13:56

Fixed invisible/stuck player bug fr fr
Fixed removing Switchblade launcher when player is using it

Update: 13 feb 2023 om 13:52

Fixed stuck/invisible player bug
Improved anti-roll
Made local variables private
Decreased switchblade noise