Hearts of Iron IV

Hearts of Iron IV

The Road to 56 RP
Showing 11-20 of 209 entries
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Update: Feb 23 @ 1:18pm

Update: Feb 23 @ 4:41am

- China focus tree bugfixes
- Amount of special forces you can have has been reduced slightly (5% of non SF battalions -> 4%, 24 battalions minimum -> 16)
- Added some experimental special forces terrain bonus/penalties so less one-trick pony armies. Feedback appreciated

Update: Feb 22 @ 1:48pm

- Chef E has cooked up a new China focus tree
- POD2 balance pass
- Tank designer stat changes
- Game speed has been tweaked based on feedback:
-- 1 speed essentially keeps the game paused, useful for multiplayer where players can still unpause
-- 2 speed is now what 3 speed was
-- 3 speed is now between what 3 speed and 4 speed was, a good compromise for RP speed
-- 4 speed is now slightly faster than what 4 speed was, a less-RP focused game speed

Update: Feb 8 @ 3:22pm

Update: Feb 8 @ 10:35am

Update: Feb 7 @ 4:47pm

Update: Jan 7 @ 11:20am

- RT56 January 2025 Update compatibility patch
- More work on Chinese warlords tree
- Game speed slightly slower (more time for RP?)

Update: Dec 27, 2024 @ 11:30am

- Christmas has come and gone, and Santa slumbers once more
- More Warlord content from E
- New game rules for State Interactions for greater flexibility over money-related options
- New game rule for removing starting guarantees, off by default
- National character fixes
- Fixed letter crash to desktop

Update: Dec 8, 2024 @ 1:08pm

- RT56 December 2024 Update compatibility patch
- New content and fixes for the new shared focus tree for Chinese warlords
- More game speed tweaks
- Fix for the game stuttering when certain game rules were disabled

Update: Dec 6, 2024 @ 3:42pm

- Relaxed recent game speed tweaks
- Possible fix for Christmas event firing after rehost