Project Zomboid

Project Zomboid

Craft Helper Continued
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Update: Mar 31, 2024 @ 6:31am

1.9

Note: up to 3 errors are expected when loading the save first time after update. All of them are harmless and can be ignored.

New features:
  • Favorites presets
  • Ability to change window opacity (80% by default)
  • Keybind to close active tab (None by default)
  • Help tooltip with current keyboard shortcuts
  • Button to remove all favorites
  • Textures now loaded on demand (i.e. when shown on UI) instead of at startup
  • Item attributes now loaded on demand (i.e when shown on UI/searched by attribute ($))
  • Ability to hold button to traverse item/recipe lists (delay is configurable)
  • Scroll lists by Shift(+Ctrl) + mouse wheel
  • 4x textures (24px -> 96px)
  • Smaller font (NewSmall) as an option for "Font size"
  • Extra option under "Context behaviour" (Default + Shift for extra)

Improvements:
  • Added French translation (thanks to -Vib[crowdin.com], Zunder and SKAREZ[crowdin.com])
  • Added Simplified Chinese translation (thanks to Auncer[crowdin.com] and HW Chen[crowdin.com])
  • Item favorites now stored in `CHC_item_favorites` table in player modData
  • Favorites now syncronized with default crafting window
  • Increased render speed for large lists by ~3-5 times (only part of objects shown are processed, instead of all)
  • Reduced mod initialization time by ~4-10 times by not loading all textures/attributes on startup
  • Groundwork for custom filters (wip)
  • Renamed some files for better readability (old ones are kept for a while)
  • Attributes for Moveables
  • Various (micro-)optimizations
  • Various UI/UX fixes/updates
  • Config format changed from json to lua
  • Types for attributes (will be used by filters)

Bugfixes:
  • Fixed book teached recipes not showing correctly when game language is not English
  • Fixed crash when some textures for vanilla items are missing
  • Fixed incorrect icons for moveables
  • Fixed incorrect serialization of window
  • Fixed inability to search moveables from inventory (Moveables use ` WorldSprite`` as fulltype -> were not matched to `CHC_items[fulltype]`)
  • Fixed hidden recipes showing in item views
  • Fixed inability to close CHC window via hotkey when its minimized
  • Fixed type filter button not clickable in some cases
  • Fixed incorrect font size applied on startup
  • Fixed "Show recipe origin" option not updating instantly
  • Fixed incorrect image/text if recipe has no result

New options:
  • Window opacity
  • Close active tab keybind
  • Scroll speed for lists

Update: Aug 19, 2023 @ 11:09am

1.8.4

Improvements:
  • Set default values for getCategories and getBodyLocation (and skip them)

Bugfixes:
  • Fixed delayed search state not updating in item views when changing option ingame
  • Fixed RuntimeException when processing getLuaCreate, disabled all getLua* except getCanPerform

Update: Aug 19, 2023 @ 3:10am

1.8.3

New features:
  • Books now show related (teached) recipes
  • Traits, Professions and Skills will now be shown in items list (with associated recipes, if any)
  • Ability to search by required skill and level in ingredients mode (#), e.g #carpentry>3 will show all recipes with required carpentry > 3

Improvements:
  • Improved and granulated error handling - now errors when processing some items/recipes won't cause full mod crash
  • Added Books, Traits and Professions to ingredients search mode (#)
  • Unset default key (ESC) for closing Craft Helper window
  • Added Ukrainian translation (thanks to Cosmo)
  • Updated Thai translation (thanks to Riko Prushka)

Bugfixes:
  • Fixed bug when getting evolved recipe baseItem resulted in error
  • Fixed rare bug with inability to close craft helper
  • Fixed incorrect render in item list view
  • Fixed 'Toggle between uses/craft' keybind not working properly
  • Fixed 'Craft one' and 'Craft all' keybinds not working properly
  • Fixed recipes OnCanPerform functions not processed correctly
  • Fixed player instance not updating after death and creation without reloading save

Update: Aug 14, 2023 @ 3:30pm

1.8.2

Improvements:
  • Added failsafe when mod is not initialised properly, hopefully fixes failed init bug
  • Improved error handling
  • Removed option 'Press Shift to show extra options' (replaced by 'Context behaviour')

New options:
  • Option for controlling what to show in item context menu (by default only 'Craft Helper')

Update: Aug 13, 2023 @ 1:52pm

1.8.1 hotfix

Fixed modId

Update: Aug 13, 2023 @ 1:29pm

1.8.1

Bugfixes:
  • Fixed inability to continue if error arised in CHC_main.processOneEvolvedRecipe()

Update: Aug 13, 2023 @ 10:19am

1.8

New features:
  • Ability to add ingredients to evolved recipes
  • Folding for recipe sources
  • Ability to add all (and missing only) ingredients in "One of:" block (debug only)
  • Food stats panel for evolved recipes

Improvements:
  • New design for recipe ingredients screen
  • Subview tabs (Items/Recipes | Uses/Craft) now fill whole space and rescale with window
  • Updated Traditional Chinese translation
  • Added Italian translation (thanks to {9GU}Eternity)
  • Improved error handling
  • Favorited items now will be shown in inventory by default (can be disabled in options)

Bugfixes:
  • Various UI fixes
  • Fixed major slowdown with large recipes (e.g hydrocraft compost)

New options:
  • Option to require 'Shift' pressed to show extra options (find and (un-)favorite) (by default OFF)

Update: May 13, 2023 @ 12:08pm

1.7.3

Improvements:

Bugfixes:
  • Fixed bug in CHC_main.getItemProps related to CraftingEnhancedCore item props parsing

Update: Mar 31, 2023 @ 6:31am

1.7.2

Improvements:
  • Updated Spanish translation (thanks to El Gordo Argento)
  • Don't show options to Unpin/Unblacklist all if there are no pinned/blacklisted attributes

Bugfixes:
  • Fixed issue with corrupted configs
  • Possible fix for bug in CHC_filter_row:doDrawItemSelectorPopup

Update: Mar 6, 2023 @ 7:01am

1.7.1

Bugfixes:
  • Fixed errors when recipe onCanPerform function not found
  • Possible fix for missing CHC_window instance