Counter-Strike 2

Counter-Strike 2

Miota (Prebeta)
Showing 1-10 of 28 entries
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Update: Aug 3, 2022 @ 2:00pm

-fix the fog on the 3dskybox
-reduced the density of the fog
-fix some clips and the radar
-fix the background foto of miota
-fix the nav mesh
-increse the shadow cast 70 to 100 units and the radiosity of the sun

Update: Aug 3, 2022 @ 11:37am

-added a lot of buildings, and changes in the layout
-changes in under and ct,t spawns
(i know there are some problems with the lighting and other things )

Update: Jun 4, 2022 @ 3:40pm

-new dev texures in the map
-under has a new angles and was remade again
-fixed cubemaps in under

Update: Jun 3, 2022 @ 3:21pm

-added more detail in under and apartaments.
-under was remade.
-minor bug fixes.
-work in progress

Update: May 18, 2022 @ 8:01am

-new spot in large
-remade nav mesh

Update: May 15, 2022 @ 3:47am

-added overlays, image background in the load screen and credits
-more props in the bombsite and balconey
-fixed radar issue with a cover and now its has more quality
-miota is no longer in alpha, now is in prebeta

Update: May 13, 2022 @ 10:04am

-new texures
-added a new conector in ct1 to ct2 and
in t1 new covert
-reduce de cubemaps side, now are 64x64
-remade the radar

Update: May 7, 2022 @ 1:03am

-new texures
-minor changes to the radar and the bombsite is a little bit smaller
-removed few walls
-under have more lighting
-added more cubemaps

Update: Apr 17, 2022 @ 9:49am

-small changes in the radar
-added more cubemaps

Update: Apr 17, 2022 @ 6:07am

-blanced the map for ct side
-big changes in ct 1 and t1
-adjusted the corridor from long to under