Project Zomboid

Project Zomboid

Seaside
Mostrando 1-9 de 9 aportaciones
Actualización: 20 MAY 2022 a las 4:00 p. m.

- the watchtowers have been slightly adjusted.
- Fix: some military crates were floating in the air, this has been fixed

Actualización: 29 ABR 2022 a las 9:55 a. m.

- the streets are partially widened and newly textured
- more street lights will be added
- the interiors in the main house were restructured a bit, so i could have a bathroom & a medicine room
- 4 more parking spaces were added
- a road is added to the fish shack
- a tent was added
- I made some small optical adjustments to the overall

Actualización: 16 ABR 2022 a las 4:45 p. m.

- the fish hut was rebuilt and repositioned
- a barn was added
(Preparation for the upcoming game update)
- minor lighting bugs have been fixed
- the outer fence was made opaque to the Watchtower
- the in-game map has been updated

Actualización: 9 ABR 2022 a las 12:51 p. m.

- one of the gates was made passable again

Actualización: 8 ABR 2022 a las 3:32 p. m.

- the garden shed was removed from the garage and made into its own building.
- some roof gardens were added.
- the bunker was removed and a guardhouse was added in its place.
- the watchtower at the bunker was placed on the south-eastern part of the fence.

Actualización: 28 MAR 2022 a las 2:41 p. m.

- Two watchtowers have been added.
- The paths have been minimally adjusted.
- The in-game map has been updated.

Actualización: 23 MAR 2022 a las 4:42 p. m.

- The fish shack has been redesigned in a more wooden style.
- The interior of the bunker has been redesigned.
- The light switches were generally revised.
- minor visual details have been added.
- The map has been slightly balanced overall.
(I think the map is still a bit OP and should be seen more as an endgame base.)

Actualización: 22 MAR 2022 a las 4:43 p. m.

Actualización: 22 MAR 2022 a las 2:28 p. m.