Project Zomboid

Project Zomboid

Seaside
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 20 mag 2022, 16:00

- the watchtowers have been slightly adjusted.
- Fix: some military crates were floating in the air, this has been fixed

Aggiornamento: 29 apr 2022, 9:55

- the streets are partially widened and newly textured
- more street lights will be added
- the interiors in the main house were restructured a bit, so i could have a bathroom & a medicine room
- 4 more parking spaces were added
- a road is added to the fish shack
- a tent was added
- I made some small optical adjustments to the overall

Aggiornamento: 16 apr 2022, 16:45

- the fish hut was rebuilt and repositioned
- a barn was added
(Preparation for the upcoming game update)
- minor lighting bugs have been fixed
- the outer fence was made opaque to the Watchtower
- the in-game map has been updated

Aggiornamento: 9 apr 2022, 12:51

- one of the gates was made passable again

Aggiornamento: 8 apr 2022, 15:32

- the garden shed was removed from the garage and made into its own building.
- some roof gardens were added.
- the bunker was removed and a guardhouse was added in its place.
- the watchtower at the bunker was placed on the south-eastern part of the fence.

Aggiornamento: 28 mar 2022, 14:41

- Two watchtowers have been added.
- The paths have been minimally adjusted.
- The in-game map has been updated.

Aggiornamento: 23 mar 2022, 16:42

- The fish shack has been redesigned in a more wooden style.
- The interior of the bunker has been redesigned.
- The light switches were generally revised.
- minor visual details have been added.
- The map has been slightly balanced overall.
(I think the map is still a bit OP and should be seen more as an endgame base.)

Aggiornamento: 22 mar 2022, 16:43

Aggiornamento: 22 mar 2022, 14:28