Natural Selection 2

Natural Selection 2

ns2_terminus
Viser 1–10 av 15 bidrag
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Oppdatering: 14. feb. 2023 @ 7.45

Updated

Oppdatering: 12. feb. 2023 @ 15.40

Updated

Oppdatering: 2. okt. 2022 @ 9.24

Fixed pathing issue in Pipe Junction

Oppdatering: 11. sep. 2022 @ 10.35

- added pillars to pipe juinction
- added vent from terminal to corridor
- a few other very minor tweaks

Oppdatering: 27. aug. 2022 @ 17.55

- Rebuilt Airlock, Pipe Junction and Corridor from scratch.
- Moved Water Treatment closer to alien spawn (Sewer) to make the cyst distance to both alien naturals the same.
- Redone a large portion of occlusion from scratch.
- Tweaked commander invis to be as efficient as possible.
- Tweaked Collision to be better mapwide.
- Altered the auto pathing generator settings to make for a more pleasant commander experience mapwide.

Oppdatering: 21. aug. 2022 @ 7.27

- Rebuilt Airlock, Observation and Bridge from scratch
- Rebuilt Pressure Control and Airlock.
- Rebuilt the connections from Reception > Flood Valve and Reception > Trash Ejection.
- Added cover to some areas of the map.
- Made most vents more comfortable for Fades to navigate through.
- Tweaked both Commander invisible and Nav mesh.

Oppdatering: 5. aug. 2022 @ 12.59

Changes to reactor and bridge, also turned one of the entrances to the east techpoint into a vent.

Oppdatering: 15. juli 2022 @ 7.16

Updates to comm invis, occlusion and collision

Expanded on Reactor to make the room more fleshed out and hopefully more enjoyable to play in.

Oppdatering: 26. juni 2022 @ 11.12

Updated

Oppdatering: 26. juni 2022 @ 8.41

Completely rebuilt Reactor.
Removed the balcony from Overlook to Hub and added a vent to that area instead.