Natural Selection 2

Natural Selection 2

ns2_terminus
Viser 1-10 af 15 forekomster
< 1  2 >
Opdatering: 14. feb. 2023 kl. 7:45

Updated

Opdatering: 12. feb. 2023 kl. 15:40

Updated

Opdatering: 2. okt. 2022 kl. 9:24

Fixed pathing issue in Pipe Junction

Opdatering: 11. sep. 2022 kl. 10:35

- added pillars to pipe juinction
- added vent from terminal to corridor
- a few other very minor tweaks

Opdatering: 27. aug. 2022 kl. 17:55

- Rebuilt Airlock, Pipe Junction and Corridor from scratch.
- Moved Water Treatment closer to alien spawn (Sewer) to make the cyst distance to both alien naturals the same.
- Redone a large portion of occlusion from scratch.
- Tweaked commander invis to be as efficient as possible.
- Tweaked Collision to be better mapwide.
- Altered the auto pathing generator settings to make for a more pleasant commander experience mapwide.

Opdatering: 21. aug. 2022 kl. 7:27

- Rebuilt Airlock, Observation and Bridge from scratch
- Rebuilt Pressure Control and Airlock.
- Rebuilt the connections from Reception > Flood Valve and Reception > Trash Ejection.
- Added cover to some areas of the map.
- Made most vents more comfortable for Fades to navigate through.
- Tweaked both Commander invisible and Nav mesh.

Opdatering: 5. aug. 2022 kl. 12:59

Changes to reactor and bridge, also turned one of the entrances to the east techpoint into a vent.

Opdatering: 15. juli 2022 kl. 7:16

Updates to comm invis, occlusion and collision

Expanded on Reactor to make the room more fleshed out and hopefully more enjoyable to play in.

Opdatering: 26. juni 2022 kl. 11:12

Updated

Opdatering: 26. juni 2022 kl. 8:41

Completely rebuilt Reactor.
Removed the balcony from Overlook to Hub and added a vent to that area instead.