Sid Meier's Civilization VI

Sid Meier's Civilization VI

Saph's Mediterranean: Mare Nostrum (TSL)
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Update: May 14, 2022 @ 7:29am

v2.1
Turned the Bosphorus into a land bridge, & added a set-up option for navigable Bosphorus.

Added tooltip for navigable rivers

Added support for Terra Mirabilis (Mt. Sinai & Rock of Gibraltar)

Added TSLs for
- EnigmaConundrum's Albania / Britons / Ireland
- Merrick's Kievan Rus' / Flanders / Anglo-Saxons plus RFormica's leaders
- Daenvil's Moors / Galicia
- Gedemo Hannibal
- Strudeler's Briton / Vandals / Montenegro / Judea / Dacia / Circassia / Carthage / Bohemia / Tuscany

Update: Apr 2, 2022 @ 7:25am

v2.0c
Added a set-up option to turn the grass/plains tiles along the Niles into desert floodplains/hills

Update: Mar 30, 2022 @ 6:28pm

v2.0b
Added an option to start Phoenicia at Carthage

Update: Mar 20, 2022 @ 11:05am

v2.0a
Added real city names for Rome at Scylletium, Phoenicia at Carthage, Eleanor at London/Paris, Gorgo at Athens and Pericles at Sparta when they appear on cropped maps.

Update: Mar 19, 2022 @ 8:46pm

v2.0
Added the option to choose among 21 map sections of various sizes and dimensions
Added alternate TSL for some civs to accommodate certain sections of the map

Update: Mar 16, 2022 @ 4:58pm

v1.2a
Fixed Dnieper

Update: Mar 14, 2022 @ 7:44pm

v1.2
Added TSL for CIVITAS Berbers, JFD Italy, JFD Wales

Update: Mar 14, 2022 @ 5:57am

v1.1a
Fixed TSL for Zagreb
Adjusted alternate start rules for Persia

Update: Mar 13, 2022 @ 11:57pm

v1.1
Added TSL for JFD Papal States, Belgium
Added rivers next to Brussels and Vienna
Adjusted TSL for CVS Akkad
Removed some cliffs to facilitate bridge building

Update: Mar 13, 2022 @ 7:56pm

v1.0b
Added Pamukkale