Arma 3
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
目前顯示第 1-10 項,共 26 項
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更新:2023 年 6 月 20 日 @ 下午 7:10

更新:2023 年 5 月 15 日 @ 下午 2:34

更新:2022 年 10 月 22 日 @ 下午 10:23

-Added compatibility with DCO unitscanner.
-various bugfixes. (this bicycle/spaceship needs a complete rebuild)

更新:2022 年 8 月 2 日 @ 下午 8:47

small change to fn_moddedVehicleType.sqf

更新:2022 年 6 月 5 日 @ 上午 12:01

set group reset default to false

更新:2022 年 6 月 1 日 @ 下午 4:02

Changed function-tags to avoid compatibility issues, see github for complete overview

更新:2022 年 6 月 1 日 @ 上午 9:18

1) Refactored all functions using the CFGfunctions library. (there is still a lot of cleanup needed, but this is a start on moving away from the spaghetti version earlier presented)

2) Renamed the CBA_Settings preInit EH name to avoid compatibility problems.

更新:2022 年 4 月 11 日 @ 下午 12:14

Reverted to march 8th version in order to aviod conflict with zeus-mods. Hoping to have a fixed version of the latest iteration public by the 17th of april.

更新:2022 年 4 月 8 日 @ 上午 6:14

Bugfixes:
Another zero-divisor error fixed, this time in relation to assessing push positions and cluster-positions (0 values being passed to the AVG function).
Added:
When excluding player-groups these groups will not change locality to server. (might help client zeuses)

更新:2022 年 4 月 7 日 @ 上午 11:37

Attempting to fix undefined values