RimWorld

RimWorld

CE: Armor-Piercing Special
Showing 1-7 of 7 entries
Update: Feb 13, 2023 @ 11:43am

[Auto-generated text]: Update on 2/13/2023 9:43:04 PM.

The Proper Rebalancing I was talking about

- Replaced the 'Pistol' and 'Revolver' categories with 'Regular' and 'Heavy', to catch more outliers

- Regular RHA conversion AP * 1.75 => AP * 1.5

- Heavy RHA conversion AP * 1.5 => AP * 1.3
- Heavy Damage Conversion AP * 0.65 => AP * 0.7

- Work amount now scales from the AP work

Update: Dec 15, 2022 @ 9:28am

[Auto-generated text]: Update on 12/15/2022 7:28:44 PM.

- 1.4 tag, proper rebalancing later:tm:

Update: May 3, 2022 @ 1:35pm

[Auto-generated text]: Update on 5/3/2022 11:35:24 PM.

-Fixed a typo in .38 Special recipe

Update: Feb 14, 2022 @ 5:24am

[Auto-generated text]: Update on 2/14/2022 3:24:00 PM.

- Added support for the generic ammo system

Update: Feb 13, 2022 @ 2:21am

[Auto-generated text]: Update on 2/13/2022 12:21:47 PM.

- Fixed the short barrel ammoset typo

Update: Feb 9, 2022 @ 10:43am

[Auto-generated text]: Update on 2/9/2022 8:43:47 PM.

A tiny preview fix and finally a proper description

Update: Feb 9, 2022 @ 9:37am

[Auto-generated text]: Initial upload.