tModLoader

tModLoader

Storm's Additions Mod
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Opdatering: 29. okt. 2023 kl. 11:23

v2.4.6.2
Changes
  • Granite Armour Set bonus reworked again
    - Now pressing the hotkey will activate the Granite barrier buff for 5 seconds, during which the player is granted 50% damage reduction, and a thorns effect on top of knockback immunity.
    - The player’s movement and jump height is reduced less than before.
    - Has a 20 second cooldown between activations
  • All Hell Soul gear has had their sprites updated.
    - Hellsoul Flames have been renamed to “Infernal Soul Flames”,
  • The Inferno Soul Armour has been renamed to “Infernal Soul Armour”, and its buff to “Infernal Storm”
    - The armour stats have been rebalanced:
    - Chestplate: 7% damage removed, crit chance increased from 6% to 10%, defense redcued from 17 to 14
    - Greaves: 6% crit chance removed, damage increased from 5%->10%, defense reduced from 13 to 10
    - Mask: 14% damage removed, crit increased from 5% to 15% and now gains 15% melee speed, defense reduced from 21 to 18, set bonus no longer grants +20% melee speed
    - Helmet: Defence reduced from 10 to 7, damage reduced from 10% to 5%, crit chance increased from 8% to 15%, set bonus no longer reduces ammo consumption by 25%
    - Hood: Defence reduced from 7 to 4, damage reduced from 12% to 5%, crit chance increased from 6% to 15%, mana increase from 60 to 80, set bonus no longer grants mana reduction
    - Crown: Defence reduced from 2 to 1
  • The Hellblaster has been renamed to “The Soul Blaster”, The Hell Fury has been renamed to “Infernal Fury”, and the Hell Flare has been renamed to “Infernal Soul Flare”
    - The Soul Blaster now fires 4-5 soul bullets instead of just 1, and no longer fires regular bullets, use time reduced from 34 to 30
  • The Soul Cauldron Staff has been renamed to “Soul Flame Staff”, and the minion has been completely resprited and renamed to “Soul Flame Minion”
    - The minion’s projectile now travel much faster, making them more likely to hit moving enemies
  • More seeds drop when destroying grass with the Flaming Seed launcher in your inventory
  • The Witch Doctor always “sells” seeds (for free)

Opdatering: 25. okt. 2023 kl. 12:09

v2.4.6.1
Changes
  • The Pointy Wooden Stick now fires a leaf projectile every stab that deals 75% the damage of the stick and slows down in fight
  • The Gladiator Staff now fires an even spread of 3 sword beams that have a shorter ranage
    - Damage receded from 20 to 12, usetime increased from 25 to 30, and mana increased from 5 to 10
  • The Magical Feather Minion now fires feathers at a slightly faster rate
  • All modded meteor gear sprites have been updated
  • The Turtle Pike use time has been reduced from 28 to 20, and knockback has been doubled
    - Each stab a faded extension of the spear will appear increasing the range of the spear.
    - Sprite updated
  • The Beetle Lance now summons 2 additional spears every stab that also summons a beetle that retain the velocity of the spear, but can still home in like before
    - Additional spears increase the damage angle of the spear
    - Damage has been reduced from 100 to 75, and usetime reduced from 26 to 24
    - Sprite Updated
  • The Thorax has been resprited
  • The Giant Beetle Shell has been resprited
  • Lunatic Spear of fire now fires an even spread of 5 fireballs each stab which deal 60% the damage of the spear
    - Damage reduced from 100 to 85
    - Sprite updated
  • Lunatic Spell of Ancient Light sprite updated
  • Chaos orbs and Chaos Arrows rarity has been lowered from pink to light red
  • Snowfall Mask sprite updated
  • Granite armour set bonus now works in the air, but greatly lowers your jump and assent speed
    - Set Bonus is now toggled instead of being held
  • Pain and Clay Slimes will no longer attack the player unless they’re attacked first or during the night
    - Their ranged attacks cannot be interrupted, but are now slightly slower
Bug Fixes
  • Fixed drop rates for the Frozen Queens’s Staff and the Santa’s Staff of Command

Opdatering: 22. okt. 2023 kl. 9:55

v2.4.6
Additions
  • Added the Feather Command Staff, crafted from Feathers and Evil bars
    - Summons a magical feather minion that flies towards enemies and slowly fires spinning feathers that home into enemies and hit up to 3 times
  • Added Space Feather Knives, crafted from Meteor Bars
    - Each use throws out 3 to 4 Fire Feather Knives in a spread that inflict the On Fire debuff
  • Added the Cursed Skull Staff, found in Dungeon chests and also rarely dropped from dungeon enemies
    - Summons a spinning cursed skull minion that launches bouncing and piercing cursed bones at enemies.
  • Added Santa's Staff of Command, dropped from the Santa-NK1 or crafted from Mechanical Scrap
    - Summons a mini Santank minion that flies towards enemies and rapidly fires bullets and slowly launches homing rockets at them.
    - The bullets ignore 12 defence, the rockets deal double damage
  • Added The Frozen Pendant, generates in ice chests and can also drop from any enemy in the ice biome
    - When in an ice/snow biome, it creates a small blizzard aura around the player that slows down any non-boss enemy that enters it
    - Also always grants immunity to chilled
    - If a Wooden pendant or Mandible Pendent is also equipped, then this accessory’s effects also get applied in the Forest/Desert biome and vice versa
  • Added the Mandible Pendant, generates in desert chests and can also drop from any enemy in the underground desert
    - When in a desert hitting an enemy with any weapon has a chance for a damaging spark to fly out of them
    - Also always grants immunity to Mighty Wind and suffocation
    - If a Wooden pendant or Frozen Pendent is also equipped, then this accessory’s effects also get applied in the Forest/Snow biome and vice versa
Changes
  • The Proto Launcher plus Ammo, Cursed Skull Staff, The Eye of the Dungeon, and the Strange Twilight Hood all now share a generation chance for Dungeon chests, meaning only one will always spawn
    - Also applies to golden lockboxes
    - The Eye of the Dungeon is no longer a Cursed Skull exclusive drop, and the Prototype Launcher can no longer be crafted
    - All enemies in the dungeon now have a 1 in 200 chance to drop any one of the 4
  • The Feather Thrower, the Feathered bow, and the Feather Scepter have been resprited
    - The Feather Thrower has been revamped, it no longer moves fast but instead launches feathers at enemies when held out
    - The Feathered Bow damage increased from 17 to 18
    - The Feather Scepter projectile velocity has been increased, and use time reduced from 30 to 27
  • The Space Spear has been nerfed
    -It now only summons 1 fragment on enemy impact that deals 75% the damage of the spear instead of 2 that deal full damage
    - Damage has been increased from 25 to 27
  • The Arid Staff of Command Minions have had their speed increased
  • The Captain’s Cannon buy price has been reduced from 75 Gold to 60
  • The Spinning Tortoise now summons 8 projectiles in a perfect pattern when held out, as opposed to 4 in random directions
    - The projectiles now only pierce once and last for slightly less than before
  • The Derpling minions hit slightly less often
  • The Lihzahrd Flamer projectiles now have longer immunity frames, making them less likely to hit the same enemy twice
  • The Asteroid Staff damage has been reduced from 55 to 50, and the minion attacks slightly slower than before
  • The Nebula Storm has been slightly reworked
    - Its dust projectile now splits into the smaller homing bolts when it reaches the location of the cursor when it was fired
    - The main dust projectile now pierces infinitely, but loses 10% damage each time
    - The velocity and range of both projectiles have been increased
    - The homing projectiles don’t deal damage for a few frames after being spawned
    - Use time increased from 20 to 22, and damage reduced from 84 to 75
  • The Predictor brain damage has been increased from 78 to 80
    - The projectiles now pierce 4 times instead of 2
  • All modded yoyo now have a faster throw out speed
  • The Granite Core damage buff nerfed from 50% to 30%
  • The Enchanted Mushroom buffs have been nerfed for each tier
    - Above 75% life no buffs are given, 75-50% the buffs are reduced from 2 to 1, 50%-25% 4 to 3, and <25% 6 to 5
    - As a result the tier 3 buff now has the tier 4 icon, and tier 4 itself is removed
  • Biome Core inherits the nerfs of the above accessories, and now requires 20 bones in place of 3 Broken hearts
  • The Heavy Boots and the Tinker now grant a large jump boost immediately after stomping on the ground
    - Jump boost affects wings as long as you’re ascending with them
  • Tweaked the Santank Mask sprite
  • The Eyeball Hook shoot speed, pull in speed, and range has been slightly nerfed
  • All modded minion staff now have a brief description on how the minion behaves in their tooltip
  • All modded bosses now have 1 HP during their death animation as opposed to full health.
Bug Fixes
  • When using the Shroomite launcher Scope with the Snowman’s Tommy gun, the laser sight now aligns with the aim of the gun.
  • Standing on the underside of Asphalt in reversed gravity no longer make the Bloody treads and Soul Striders give a massive speed boost

Opdatering: 13. okt. 2023 kl. 11:31

v2.4.5.1
Changes
  • The Equinox has been reworked
    - The Left click aura size has been reduced to the point that it does not increase the reach of the sword, the damage of the projectile has been slightly reduced but the homing speed has been increased
    - The right clicking no longer fires a projectile, instead the large aura creates an explosion on the first struck enemies that deals 50% the damage of the sword and inflicts the Essence of Dark debuff
    - usetime reduced from 22 to 20
  • The auras from the hardmdoe swords now have a limit to how many enemies they can hit per swing
    - Equinox and Soul Blade can hit up to 4 enemies, Derpling Sword up to 5, and Asteroid Blade up to 6
  • The Captains cannon bullet spread has been slightly reduced, along with the bullet velocity
  • Golden Tombstones are now made with the non-golden equivalent in place of 50 stone.
    - Shimmering the golden variant now gives you only the non-golden variant but increases coin luck by 100,000, the same as 10 gold coins
Bug Fixes
  • The Eye of the Derpling and the Eye of the Jungle now correctly increase your luck
  • The Captain’s Cannon cannonballs no longer get destroyed immediately if the player is standing on a slope.

Opdatering: 11. okt. 2023 kl. 10:49

v2.4.5
Additions
  • The frost legion enemies now spawn in the Snow Biome during a blizzard in hardmode
    - They have a chance to drop a Snow Globe when spawned this way
    - Can be disabled via the Config
  • Added the Snowman’s Tommy Gun, dropped from Snowman Gangster or purchased from the Arms dealer once the Frost Legion has been defeated
    - Very fast fire rate, and converts all bullets into High velocity Bullets
    - Only has 6 firing angles, fires left/right by default, and can be aimed up or down 45 degrees by holding UP/Down respectively
  • Added The Captain’s Cannon, purchased from the Pirate post one Mechanical Boss
    - Fires bullets at a rate that gradually speeds up over ~6 seconds, bullets have low accuracy.
    - Can also fire cannon balls by pressing right click when firing the gun, requires cannon balls to be in your inventory
  • NPCs have a chance to say new quotes if the player is wearing ThePain mask, Clayman Mask, or the Perfectly Normal Mask
  • All tombstones can now be crafted, golden tombstones require 10 gold coins each
Changes
  • All modded broadswords now have an aura and have had some additional changes
    - The Equinox aura has a larger reach than the base sword, and has a different colour depending on whether the left click or right click attack is used
    - The Soul Blade aura does not give any extra range, but the hit box is still increased, sword damage reduced from 65 to 60
    - The Derpling Sword aura does not give an extra range but the hit box is still increased, the projectiles now pierce twice but lose damage and speed when doing so. Sword Damage reduced from 80 to 70
    - The Asteroid Blade aura has a larger reach that the sword. It now summons asteroid boulders from the sky instead of tiny fragments. The boulders have weak homing and a larger hitbox, but do not explode into fragments. Damage reduced from 110 to 90.
  • The Heart Emblem/Life Charm chance to make an enemy heal you is reduced to 1 in 7 while an event is active
  • Frozen Eyefishes drop slightly more frost daggerfish
  • Frozen Souls and their attacks no longer pass through tiles, but can fly up to the player’s level
  • Frigid Snowflakes and Dune Blasters now move slower
  • The Temple curse inflicts most of the debuff effects without giving the player the actual debuff
  • The True Temple’s Curse has been renamed to “”Temple Curse Burn”

Opdatering: 5. okt. 2023 kl. 12:13

v2.4.4.5
Changes
  • Using any cursed temple weapon or equipping any piece of the cursed armour during the curse will now inflict The Temple’s True Curse Debuff which drains 100 health per second.
    - Last as long as either the weapon’s use animation each use or for however long the armour is equipped for.
    - The Temple Guardians now spawn after 8 seconds instead of 5, and deal no contact damage during the curse
  • Beetle projectiles summoned from the beetle weapons now only pierce once and have 10 armour penetration instead of 20

Opdatering: 28. sep. 2023 kl. 11:58

v2.4.4.4
(For October Preview)
Changes
  • Updated the Shroomite Sharpshooter and Launcher sprite
    - The Shroomite Launcher grenades are now fired at a higher velocity
Bug fixes
  • Fixed a typo in the status message about the Temple curse when Plantera is defeated.

Opdatering: 27. sep. 2023 kl. 10:35

v2.4.4.3
(For October Preview)
Changes
  • The Temple defences have been completely reworked.
    - Entering the temple pre plantera no longer causes Temple guardians to swarm the player.
    - Instead having any of the mod’s temple items in any of your inventories will begin the temple curse, with a warning message appearing as soon as you pick any of them up
    - For the first 2.5 seconds you will be inflicted with darkness and bleeding, for the next 2.5 seconds darkness gets replaced with blackout, and you are also inflicted with slowness.
    - After 5 seconds darkness will be replaced with obstructed, and up to 6 Temple guardians will spawn over the course of a few seconds. These guardians are invulnerable to all attacks.
    - Removing the item from your inventory will cause the curse to immediately disappear, all debuffs will be removed and the temple guardians will fly into the ground and cease attacking.
    - If you’ve summoned the Temple minion the curse will only be lifted when you remove the minion buff
    - Temple Guardian’s Post Planetra behaviour remains unchanged.
    - The text when you defeat the Plantera has been changed
    - This feature cannot be disabled via config
  • The 4 Lihzahrd weapons and the Lihzahrd Chief armour now generate in temple chests, but can still be crafted at a Mythril anvil.
  • The Prototype Launcher Grenades no longer deal self-damage, only the shrapnel from when they break does
  • The Scavenger’s Bazooka rockets no longer inflict self-damage due to certain issues with skill

Opdatering: 25. sep. 2023 kl. 10:12

v2.4.4.2
Update for the October preview
Additions
  • Added 5 new emotes, Clayman, TheAngery, TheEvil, ThePain, and TheSad
Changes
  • The Prototype Launcher Grenades explosions and shards now deal self-damage
  • The Scavenger’s Bazooka rockets now deal 50% self-damage

Opdatering: 21. sep. 2023 kl. 8:42

v2.4.4.1
Changes
  • The Bloody Rifle Blood Bullet no longer pierces, and the blood orb armour penetration lowered from 10 to 5
  • The Super Charged Rifle now converts high velocity bullets to Super High Velocity Bullets at max charge
  • The Celestial Shield projectile is now hidden when the accessory is hidden
  • The Painbringer mask now summons 4 vanity crystals around the play when equipped
    - Inventory sprite updated