Crusader Kings III

Crusader Kings III

LotK 2.0
Showing 11-20 of 30 entries
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Update: Apr 2, 2022 @ 7:46am

- Scripting
1) Added a global trigger to issue a racial trait to everyone who does not have it. The exception is for hybrid races. The trigger is triggered every 5 years.
2) Massive code optimization. Imperceptibly for you, but for me a strong simplification! )


- Wardrobe
1) Added a new menu to the wardrobe, - Shields. Now you can choose shields and use them together with the cloak!


- Localization
1) The menu in the wardrobe responsible for the character's pants has been translated.
2) Localized new names for the Merkin culture.
3) Localized new names for the "Orcs" culture.
4) The trait "Witch" is localized for the female sex in each culture.
5) Updated ENGLISH localization in accordance with the current version of the mod.


- Characters, races and traits.
1) Corrected the description of the trait for Dwarves and Dark Dwarves.
2) Corrected the description of the trait for Faye.
3) Corrected the description of traits for all Elves.
4) Completely redesigned the appearance of all Elven races except Fae.
5) New rules for issuing clothes for Kislevites have been added.
6) New rules for issuing clothing for Llesalfar have been added.
7) New rules have been added for issuing clothes for Halflings.
8) New rules for issuing Undead clothing have been added.
9) Added new rules for issuing clothes for Sun Elves.
10) Added new rules for issuing clothing for Moon Elves.
11) New rules for issuing clothes for Estalians have been added.
12) New rules for issuing clothes for Tilians have been added.
13) New rules for issuing clothes for Monkin have been added.
14) New rules for issuing clothes for Katkin have been added.
15) New rules for issuing clothes for Valkin have been added.
16) New rules for issuing clothes for Draconians have been added.
17) New rules for issuing clothes for Goblins have been added.




- Events
1) Added new nicknames for greenskins and passive ways to get them. Conditions will be painted later.


- Culture
1) Added new, unique names for the Merkin culture.
2) Added new, unique names for the "Orcs" culture.
3) Blood Elves are now Sun Elves.
4) Sand Elves are now Moon Elves.


- Kingdoms and de jure territories
1) Completely redesigned Orc Kingdoms. Now there will be no duplicated characters, and de jure territories are divided into exactly 4 kingdoms.

Update: Mar 27, 2022 @ 7:22am

- Localization
1) Removed the "from" between the title and the name of the territory.


- Characters, races and traits
1) Completely redesigned races of dwarves and dark dwarves. Brand new appearance.
2) Fixed DNA generation of Dwarf and dark Dwarf races. Now the characters at the start will have the right features.
3) Fixed DNA generation of the Orc and white Orc races. Now the characters at the start will have the right features.
4) Fixed rules for issuing beards for dwarves and dark dwarves.
5) The Draconian race has been completely redesigned. Brand new appearance.

Update: Mar 26, 2022 @ 5:57am

- Scripting
1) Tiflings born from breeding with Mezken now receive the culture "Tifling" instead of "Mezken".
2) Updated scripts for giving special traits to children of Fantasy races.


- Clothes
1) The rules for issuing clothes for Dark Elves have been revised.
2) The rules for issuing clothes for Merkins have been revised.
3) The rules for issuing clothing for Orcs and White Orcs have been revised.
4) The rules for issuing clothes for High Elves have been revised.
5) The rules for issuing clothes for Imperials have been revised.
5) Revised rules for issuing clothing for Dwarves and Dark Dwarves.
6) The rules for issuing clothes for Dwarves have been revised.
7) The rules for issuing clothes for Forest Elves have been revised.
8) Added new helmets "Battle Orc Helmet", "Battle Orc Helmet 2" and "Merkin Battle Helmet".
9) Added new crowns "Wreath of Forest Elves", "Golden Wreath", "Golden Wreath 2", "Crown of the Elector" and "Imperial Crown without a headband".
10) Added new pants "Witch Skirt" and "Combat Orc Greaves".
11) Now in the wardrobe, things from fashion will be a priority at the very beginning, and they will also be signed.


- Characters, races and traits.
1) Removed the "scars" effect for orcs by default.
2) Redesigned the appearance of the orcs.
3) The horns of demonic races have been changed.


- Events
1) Fixed the ghoul resurrection event. Now a ghoul is "born" only with the trait "Ghoul". There is also a binding on the culture and religion of the summoner.
2) Unique character templates have been created for the events "Embrace of Death", "Gift of Light", "Subjugation of Daemonites", "Search for the Best Fighter", "Guild of Assassins", "Resurrect the Dead" and "Hire a Slave". Now characters are generated with more useful characteristics to match their professions and races!
3) Corrected vanilla templates. Now characters from vanilla events will receive a racial trait.


- Localization
1) Added the names of "Knights" for all Elves.
2) Added the names of "Knights" for all Greenskins.
3) Added the names of "Knights" for all "Low" races.
4) Added the names of "Knights" for all Human races.
5) Added the names of "Knights" for all Animal Races.
6) There are even more things in the wardrobe now in Russian.


- Kingdoms and de jure territories.
1) The Kingdom and Empire of "Athel-Loren" were renamed "Lot'arrel".
2) The Kingdom and Empire of "High Rock" were renamed "Highlands".
3) The Kingdom of "Orsinium" was renamed "Grronda Ridge".
4) The Kingdom of "Daggerfall" is renamed "Howling Plain"
5) The Kingdom of "Kamlorn" Was renamed "The Mournful Mountains"


- Titles
1) A lot of small changes for titles of different cultures.
2) Completely redesigned titles for the culture "Gnomic".
3) The titles for the "Tifling", "Demonite" and "Mazken" cultures have been completely redesigned.
4) Completely redesigned titles for the Merkin culture.

Update: Mar 19, 2022 @ 10:09am

Update: Mar 13, 2022 @ 7:33am

Update: Mar 12, 2022 @ 6:13am

Update: Mar 7, 2022 @ 11:27am

Update: Mar 7, 2022 @ 6:18am

Update: Mar 5, 2022 @ 7:19am

Update: Feb 27, 2022 @ 10:59am