RimWorld

RimWorld

ESCP - Maormer
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Update: Mar 9, 2024 @ 12:50pm

Update to version 1.1.4

  • Moved the new PathfindingFramework.MovementDef to a loadfolder.
  • Added a load after rule for Pathfinding Framework

Update: Mar 9, 2024 @ 12:37pm

Update to version 1.1.3

  • Fixed errors that occur when using Biomes! Islands.
  • Added support for the Pathfinding Framework mod. Numbers won't match up to how they were with Terrain Movement Kit, but now Maormer Leviathans and Reef Vipers are properly amphibious.
  • Added a rare chance for Leviathans to generate as starting colonists for Maormer player factions.

Update: Nov 8, 2023 @ 8:09pm

Update to version 1.1.2

  • Removed accidental overwriting of vanilla defs.

Update: May 27, 2023 @ 4:45pm

Update to version 1.1.1

  • Fixed a MayRequire in the Maormer culture def.

Update: Mar 13, 2023 @ 11:41am

Update to version 1.1.0

Update: Jul 10, 2022 @ 12:23pm

Update to version 1.0.10

  • Added in the missing ESCP_MaormerVillager pawnKind.
  • Added in an additional small statue variation for the Maormeri style.
  • The description hyperlink for the leviathan hediff on the Maormer race now points to the new hediff.

Update: Jun 28, 2022 @ 5:25pm

Update to version 1.0.9

  • Patch added for VE Psycasts, ensuring the Serpentine meditation type has an icon.

Update: Jun 27, 2022 @ 12:20pm

Update to version 1.0.8

  • Updated the Leviathan Invisibility ability for the latest VE Framework.

Update: Jun 9, 2022 @ 11:11pm

Update to version 1.0.7

  • Maormer Leviathans get a swim speed boost again.

Update: Jun 5, 2022 @ 10:10pm

Update to version 1.0.6

  • Maormer actually use the Serpentine meditation type now, which is no longer available to everyone except Maormer.