Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Field Defense
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Actualización: 5 MAR 2024 a las 12:25

Field Defense 1.6.4

- Added russians to Field Defense 2 map
- Removed redundant units on maps
- Fixed minor bugs

Actualización: 1 JUN 2023 a las 11:00

Field Defense 1.6.3

- Updated reinforcement icons, to show up correctly again

Actualización: 14 MAY 2023 a las 9:06

Field Defense 1.6.2

- Made paratroopers only available when both radio stations are taken

Actualización: 14 MAY 2023 a las 8:12

Field Defense 1.6.1

- Edited Mod info file to avoid "outdated-error"

- Fixed in-game texts (hints, objectives etc.) for Field Defense 2 map

- Added no-pass-areas to certain buildings

- Added crew to ISU122s ISU152

- Attacking ISU122s and ISU152 behaviour reworked to avoid disembark

Actualización: 2 MAR 2023 a las 15:15

Field Defense 1.6.0

- Fixed the spawn-related issue on the old maps

- Added the new "Field Defense 2" map (only with germans as playable team for now)

Actualización: 15 SEP 2022 a las 13:34

Field Defense 1.5.2

- Re-enabled Co-op for all maps

Actualización: 29 ABR 2022 a las 6:35

Field Defense 1.5.1

Field defense maps:
- Replaced groups of broken barrels with correct entities for correct collision detection

Actualización: 29 ABR 2022 a las 6:10

Field Defense 1.5.0

- Hill Defense winter added

All maps:
- Cleaned up inactive code

Hill defense map:
- Moved leftover reinforcement spawn points, that were in the map center for testing, out of map borders

Actualización: 17 ABR 2022 a las 18:06

Field Defense 1.4.4

Hill defense map:
- Adjusted radio operator spawn to avoid early control by player, leaving the last waypoint and the connected scripts untriggered

Actualización: 16 ABR 2022 a las 11:32

Field Defense 1.4.3

All Maps:
- Changed script for ammo crate air drop to avoid spawning two crates onto the same position when called consecutively

Hill defense:
- Revamped south-east trench to make aiming downwards easier
- Adjusted 4x50Kg air-to-ground script to avoid two planes spawning at once