Stellaris

Stellaris

[4.0] Empires Expanded
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Update: Mar 9, 2022 @ 9:24am

Update: Mar 9, 2022 @ 9:22am

Update: Mar 9, 2022 @ 9:14am

Bugfixes!

*Fixed the Peaceful Society and Social Darwinism civics granting Administrators additional production (they have been replaced by Politicians).
*Fixed origin traits being able to be applied to any other species, as well as removed with the gene-modding techs.
*Fixed some edicts missing a cost.
*Got rid of a trigger for some buildings that could've caused unknown issues.
*Stopped special Master AI weaponry tech appearing for players.
*Removed a bunch of unfinished code from various files that showed some future ideas. ;)

Most of these issues were due to the 3.3 update, so hopefully that won't be a problem anymore.

Update: Mar 6, 2022 @ 12:43pm

Update: Mar 6, 2022 @ 2:30am

Machine and Nihilistic Cult civics changed:
- -2 society output removed, as Priests now produce Unity only.
- Engineering/physics output bonus decreased to 2 from a previous 3.
- Engineering/physics research speed reduced to 5% from 10%

Update: Mar 5, 2022 @ 3:00pm

Updated to 3.3 Libra.

Update: Feb 9, 2022 @ 3:42am

Update: Feb 6, 2022 @ 1:25am

Edited some localisation in the Plague-Ridden origin.

Update: Jan 19, 2022 @ 2:12pm

Update: Jan 19, 2022 @ 12:39pm