Arma 3
Death Around You
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Update: Apr 5, 2022 @ 3:48pm

New guns:
- AK-12 SpecOps
- KAC Stoner96 LMG
- Kriss Vector SMG
- SIG P220
New gear:
- Added suppressors for SVD and AK guns.
- Carrier Lite
- Scout Backpack
Vehicles
- Added new skin types for planes, boats, helicopters and cars.
- Updated all helicopter and boat soundshaders: significantly lowered engine noise.
- StealthHawk helicopter now has additional support of 2 gunner seats.
- Boosted maximum speed of all PBX boats.
- Improved Jeeps max speed in damaged state
- Reduced Littlebird armor
Misc
- Surgery Kit can be used in order to perform operation on yourself without healing effect. 1-time use only.
- Adreniline was changed from syringe to injector
- Scopes are now supported in GL weapon sights
- Clearsky scope can be used on machine-guns
- Updated soundshaders and environment sounds
- Fixed incorrect max zeroing on all long-range rifles
- Loot balance
- Added new fresh spawn points
- Dying inside a vehicle shall not push dead body into the sky anymore
Classes
- Friendly-fire hits which would lead to death can now trigger unconscious state effect instead of death. Cannot trigger twice.
- Outlaws level 4 now spawn with IED.
- Outlaws now only need IED in order to turn vehicles into kamikaze drones.
- Improved hunter level 3 skin
- Added new skins in loot for level 4 hunters and outlaws
- Updated information on class selection screens
Regions
- Burning down control points at fuel stations triggers fuel pumps explosion
- Airdrop:airdropLogo: flies closer to calling point
- Hunters: Fuelcans&Matches are required in order to burn points.
- Hunters don't gain points for burning neutral points. Reduced point gain for stronghold destruction.
- Strongold turrets will be introduced in upcoming patch.

Update: Feb 11, 2022 @ 8:58am

- All traps and mines can now be disassembled
- Increased resting heal rate
- Fixed: bleeding requiring field dressing instead of bandage in some situations.
- Fixed: morphine had to be used twice instead of once after leg fracture.
- Added ghost hotel in a new area.
- Fixed knockouts not working properly.
- Updated tranquilizer effect

Update: Feb 9, 2022 @ 1:54pm

- Fixed all parkour-related bugs. Got the most polished & bug-free parkour in Arma! ^.^
- All vests and uniforms can now be stored in backpacks
- Reduced zombie walkers running speed
- Helicrashes shall no longer crash into the rocks
- Medicine now spawns in city churches. Increased medicine spawn rate
- GhostHawk helicopter is back!
- Several new buildings on map. Minor bugfixes&improvements.

** P.S. Malden has been getting quite an action since launch! Join us and spread the word!
https://youtu.be/pzWLJMK4KW0

Update: Feb 8, 2022 @ 3:28am

Hotfix patch

Update: Feb 7, 2022 @ 4:58pm

- Hotfixes.
- Churches now spawn medicine loot

Update: Feb 7, 2022 @ 4:57pm

- Hotfix update

Update: Feb 7, 2022 @ 10:12am

Update: Feb 7, 2022 @ 10:03am

Update: Feb 7, 2022 @ 9:31am

- Migration to new customized Malden terrain.
- Significantly improved Region Control system.
- Havens are now free to lock. Haven and world construction requires less materials.
- Traitors, Level 1& level 2 classes now spawn with haven blueprint.
- Fixed haven fuel and water barrels.

Update: Feb 5, 2022 @ 12:38pm

Preparations for migration to Malden terrain