XCOM 2
[WOTC] MOCX Customizer+
Viser 11-20 af 33 forekomster
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Opdatering: 19. feb. 2024 kl. 10:23

Fixed bug where using RPGO would not properly give units to XCOM

Opdatering: 18. feb. 2024 kl. 10:41

Fixed a bad default config: I missed a closing double quote. Oops.

Opdatering: 9. feb. 2024 kl. 1:35

New Feature:
- Supports disabling Dark Events that should be tied to MOCX HQ being active or destroyed

Fixes:
- Improved the way the code looks up MOCX nationality to reduce the number of times it scans through all loaded DLC
- Added a redundant event handler to bleed outs to help with mod<>mod conflicts that could stop the base MOCX from properly respecting changes to the bleedout threshold

Opdatering: 16. dec. 2023 kl. 18:09

Add customization support for invisible heads and helmets as heads in unique customization

Opdatering: 25. maj 2023 kl. 20:16

Major update:
-> Added gender option to the config settings
-> Added native support for RPGO
-> Opened MOCX recruitment rank limits to config so that folks can make MOCX scarier in the late game
-> Added support for Proxian hero units (in the off-chance anyone makes a MOCX Proxian enemy mod)

Opdatering: 19. feb. 2023 kl. 13:29

Fix bug created by the previous update which broke backwards compatibility for uniform cosmetics. Now clones the ability to provide uniforms and will prioritize the expanded customization but fully supports the original uniform configs.

Opdatering: 19. feb. 2023 kl. 11:16

Expands the cosmetics array for uniforms and now supports tattoos, patterns, scars, and tinting of weapons, armor, and tattoos.

Opdatering: 26. aug. 2022 kl. 20:41

Added EXALT nationality which will swap automatically when using MOCX as EXALT. Also added configs to support MOCX Phantoms.

Opdatering: 17. aug. 2022 kl. 9:46

Corrected the UI flag so it is no longer blurry.

Opdatering: 5. juli 2022 kl. 13:04

Compiled against June 26th update to MOCX.