Darkest Dungeon®

Darkest Dungeon®

Vermintide Mod
Showing 51-60 of 90 entries
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Update: Dec 6, 2022 @ 9:19pm

Update: Nov 20, 2022 @ 1:34am

Beast's Roar by Sly Rat Ogre is now less accurate.

Update: Nov 14, 2022 @ 1:50am

Fixed a problem where Unclean Hybrid uses Unclean Call over and over again in 2nd phase.

Update: Nov 11, 2022 @ 10:08pm

Anim fixes
1) Globadier, Deathmaster, Stalactites: No longer prone to crash
2) Doomwheel: Size no longer differs according to which skill Doomwheel is using
3) Engineer: Warpblade will no longer be erratically moving

Update: Nov 6, 2022 @ 2:20am

Patchnote: Vermintide 1.1v

1) Monsters

- Plague Monk has been rebalanced.
* PROT has been nerfed from 50% to 30%.
* Debuff Resist has been nerfed from 200/220/240% to 20/40/60%.
* Monks will no longer attack one last time before dying.
* Ripostes will no longer CRIT.
* SPD has been increased from 5/6/7 to 6/7/8.

- Plague Crawler has been rebalanced.
* Stress from Riposte decreases from 6/7/8 to 4/5/6.
* Ripostes will no longer CRIT.

- Plague Censer Keeper's SPD decreases from 8/9/10 to 5/6/7.

- Plague Priest has been reworked.
* There will be a new enemy 'Plague Censer' in the 1st phase, and killing it will proceed the fight to the 2nd phase.
* Yellow Skull Fever is removed.

- Hell Pit Abomination has been rebalanced.
* Its Horror can now be cured with Laudanum and hero skills.

- Barricade has been reworked.
* No longer guards unintended monsters.
* No longer reflects 30% of DMG taken.
* Instead, it activates Riposte which inflicts bleed damage on the attacker.
* HP is now halved, and there will no longer be 'broken' mode.
* If 5 round passes after the combat starts and there are two or less monsters, it will call for reinforcements.

* Slave Rats have been rebalanced.
- Slave Rat Soldier's base HP has been increased from 15/23/30 to 10/15/21.
- Slave Rat Soldier's base DMG has been increased.

- Clanrats have been rebalanced.
* To keep DoT comps in check, Bleed/Blight resist of Clanrats has been increased by 15%. We will closely observe any fluctuations in difficulty from this, and will revert/change them if the difficulty spike is too big.
* Clanrat Warrior's HP has been nerfed from 18/27/36 to 15/22/31.

- Stormvermins' Bleed/Blight resist has been increased by 10%.

- Gutterrunner's HP has been nerfed from 12/18/25 to 10/15/21, and SPD has been nerfed from 10/11/12 to 8/9/10.

- Warlock Engineer has been rebalanced.
* HP has been nerfed from 33/45 to 30/42.
* Doom Rocket's DMG has been nerfed, and will follow normal level curve.

- Wolfrat's HP has been decreased from 11/16/22 to 10/15/21.

- The chance to encounter Sack Rat has been increased to 3% per hallway combat.

- Ratling Gunner has been reworked.
* Its PROT has been decreased from 10% to 0%.
* You can now riposte its attacks.
* Marking skills and Focusing Fire can now hit all 4 ranks.
* Its AI has been changed so that Ratling Gunner is less likely to do meaningless behaviour.
* Stress dealt by Ratling Gunner is now 5 in all difficulties.

- Stress dealt by Globadier is now 5 in all difficulties.

- Warpfire Thrower has been reworked.
* Blight Resist has been decreased from 50/70/90% to 35/55/75%.
* You can now riposte its attacks.

- Enraged Ratogre has been reworked.
* ACC of Powerful Blow has been increased from 88.75/102.5 to 98.75/112.5.
* Every skill now has 30% Armor Piercing.
* Bleed on TTHHUUMMPP! skill is removed. Instead, it deals higher HP damage.

- Doomwheel has been rebalanced
* Doomwheel's HP in Champion has been nerfed from 195 to 175.
* Doomwheel will now have 40 / 60 / 80% debuff resist when in normal / cooldown state.
* Torchbearer's Move Resist has been nerfed from 50/70/90% to 20/40/60%.

- Stormfiend has been rebalanced.
* Stormfiend's HP in Champion has been nerfed from 430 to 366.
* Stalactites can now be blighted.

- Grey Seer has been patched.
* Dodge buff on Skitterleap has been decreased to +10, and SPD buff will be removed.
* CRT buff on attack of Council Guards has been deleted.

- Deathmaster has been reworked.
* Corresponding background, and loading screen has been added.
* Deathmaster quest is now one combat only.

- Overly difficult or easy mashes have been replaced.

2) Quirks

- Dirty Rat: SPD +2, Scouting Chance +15% in Warpstone Mines, +100% Food Consumed, Chance to attack companions
- Mistwalker: 12% Chance to Stealth upon Turn Start (3rds)
- Quirks with evolution now will only stay 300 rounds in un-evolved state before progressing.

- Warpstone Addiction is reworked.
* More linear structure
* Warped: Lasts 12-15 rounds, buffs from Warpstone changed to Stun/Blight Chance +10% for 3 rds (no more +rds for Warped), 3 DMG inflicted upon using Warpstone
* Enlaced: Lasts 12-15 rounds, DMG buff changed to 15%, no more HP increase buff, Stress DMG taken changed from 15% to 10%
* Exposed: Lasts 41-59 rounds, No more HP increase buff, Stress DMG taken changed from 15% to 10%
* Radiating: Lasts 31-49 rounds, No more +rds outside the Warpstone Mines
* Tended: No more SPD and Stress DMG taken

3) Trinkets

- Bio Interface - ACC 3, Debuff Chance 10%
- Gutter Runner's Skull - SPD 2, Ignore Stealth, DMG +20% While Stealthed, 33% Chance to Stealth on Attack, Stress +10%
- Victims' Trophy - ACC 7, Stress -5 on Kill, Stress 10%, Virtue Chance -25%
- Gutter Runner Set - DMG -60% and CRIT +100% against Marked
- Fermented Herring: +25% Healing when Eating, -100% Food Consumed, -10% Chance Monsters Surprised
- Miniature Doomwheel: -20% CRIT Received, PROT +10%, On Attack: 13% Chance to Inflict 3 DMG on Self
- Warpstone Ring - DMG +20%, Permanent Blight, ACC 10 and All Skill Chances 20% While Blighted
- Weeping Blade - CRIT +100% against HP 40% or Below, Deathblow Resist -13%
- Warlock Masterpiece will no longer decrease HP damage from hunger.
- 'Trinket tooltips for 'Mace of Insidious Plague' and 'Sketchbook Filled with Hatred' has been adjusted for viewing pleasure. (Except for French)

4) Miscellaneous

- Shambler's Altar will now appear in Warpstone Mines.
- Secret Room loots of Warpstone Mines and Corrupted Hamlet have been adjusted.
- Vermintide town events will now be compatible with Farmstead+.
- Compatibility improved with Succubus, and Divinity.

Update: Mar 6, 2022 @ 5:58am

Chinese localization is implemented.

Update: Feb 23, 2022 @ 2:13am

German localization is implemented.

Update: Feb 23, 2022 @ 2:12am

Update: Feb 20, 2022 @ 5:12am

French localization is implemented.

Update: Feb 15, 2022 @ 2:04am

Publish branch was correctly uploaded.