Crusader Kings II

Crusader Kings II

CK2Plus
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Update: Feb 20, 2023 @ 2:21pm

5.0 beta 5.1
Requires CleanSlate beta 6.1
Checksum: YUFU

Important update fixing some critical bugs in factions and wars.
Should be fully compatible with save games made with beta 6.

  • Fixed trade post bribes coming from yourself instead of the patrician
  • Reduced tribal government vassal limit malus
  • Fixed learned non-theocratic vassals being eligible court spirituals
  • Fixed Plus factions always being content
  • Unneutered subjugated vassals - they now vehemently dislike being subjugated and are no longer excluded from hostile factions
  • Fixed localisation on attempted conversion
  • Fixed AI not declaring many wars
  • Fixed tracking years_of_peace for non-rulers
  • Fixed vassals leaving factions when 'busy'
  • Fixed not showing faction members voting results of no-confidence vote against leader
  • Fancied up Plus faction mood adjustment tooltips

Update: Feb 14, 2023 @ 2:39pm

5.0 beta 5
Requires CleanSlate beta 6
Checksum: MSWU

Save file compatibility cannot be guaranteed.
Reworked lots of MTTH-based content to perform better.

  • Reworked title colours based on old Plus
  • Relanded the Paulician patriarch in 867
  • Warrior traits are now taken into account when considering joining the Glory faction
  • All great holy war traits are now taken into account when considering joining the Glory faction
  • Reworked traits for each of the factions to be more consistent
  • Update Celtic paganism to Holy Fury standards
    • Adds religion feature, secular religious head artifact
    • Adds Warrior Lodge, the Fianna, leadership trait, crusade trait
    • Renamed Fianna holy order, associated events
  • Update Egyptian paganism to Holy Fury standards
    • Adds religion feature, secular religious head artifact
    • Adds Warrior Lodge, the Champions of the Sun, leadership trait, crusade trait
    • Adjusted various things to work with reformed religion
  • New targeted decision to switch councillors
    • Old events only used to move councillors to other empty spots, and now try to display as many options on the first event as possible
    • Advisors no longer complain about being fired after losing their old spot
    • Advisors are now also happy to have a council spot under Lifetime Appointment law
    • Added new variant on previously missing vanilla tooltip about councillors being changed
  • Restored New World Order
  • Various history de jure changes
    • Restored HRE stem duchies on creation of HRE in 962
    • Reworked some unhelpful title creation tooltips
    • Manually tweaked various de jure changes
    • Adjusted historical de jure empires game rule effects
    • k_germany and e_germania can now be created as titular titles
    • Imported missing Grand Kingdom history
    • Corrected Grand Saxony's capital to be within its borders, due to HF map changes
    • Patched various de jure holes in HRE creation, due to HF-added duchies.
    • Made sure non-controlled kingdoms aren't made de jure HRE on creation
  • All titles can now use the "Create custom kingdom/empire" decision and it will make sure duplicates are not made
  • Added a tooltip why a keep or town hall can't be built if the other is already present
  • Standardised and implemented Plus faction mood changes
  • Reworked 'Get out of siege hiding'-decision, now allowed if none of the holdings in your capital that are part of your or any of your liege's realm are (getting) sieged down.
  • Fixed pre-start EREmperors not having imperial government (again)
  • Rulers will go on hajj more often now, more in line with vanilla
  • Fixed hajj not clearing do_not_disturb on completion
  • Fixed English and Frankish/French melting pot and culture buildings
  • Fixed incorrectly coloured Chalcedonian trait opinions
  • Fixed AI from declaring very few non-scripted wars
  • Fixed Charlemagne's invasion of Saxony
  • Fixed Charlemagne's palace not appearing in Julich
  • Fixed Swabia's pentarchy title
  • Fixed being impossible to create custom kingdom/empire
  • Fixed succession voting rules not being set on game start
  • Fixed a lot of corrupted dynasty names
  • Fixed random crashes
  • Fixed characters converting to noreligion
  • Fixed leaders of holy order and mercenaries not schisming greatly
  • Fixed undesirable claims not being removed
  • Fixed the Constantinople usurpation carrousel
  • Fixed non-value Imperial Decadence on game start
  • Fixed some temple holdings showing as castles
  • Fixed Popes not becoming Catholic when applying Great Schism
  • Lots and lots of error.log assert cleaning
  • Various other fixes

Update: Apr 17, 2022 @ 8:38am

5.0 Beta 4
Requires CleanSlate beta 5
Checksum: SMPX

Not fully save compatible due to adjusted title IDs

  • Fixed Armenian retinue bonuses
  • Fixed College of Cardinals being broken on historical Great Schism start
  • Non-historical starts (by use of the game rule) still see the College broken until the initial pope dies
  • Likewise, the gameplay Schism also breaks the College until the pope dies
  • Fixed some tribal rulers getting the Uncrowned trait
  • Fixed issues with some kings not getting the Uncrowned trait
  • Fixed some Chalcedonian characters not getting rites traits
  • Fixed antipopes not lasting longer than a few days
  • Fixed Taoists being to wage holy war
  • Intra-realm holy war is now restricted to Buddhists and Bön pagans in the TIbetan culture group, as intended
  • Restored Crown Authority requirements to various succession laws
  • More localisation typo fixes, courtesy of klorpa
  • Fixed missing religion checks in bloodline religion triggers
  • Full German translation, courtesy of Wotan von Edelsburg
  • Fixed duplicate reformed Bön religion existing
  • Fixed Imperial government not being able to build villages
  • Fixed non-Christians being able to mend the Great Schism most of the time
  • Fixed Pagan Conquest and Holy War sometimes not being available overseas
  • Fixed city stables of level > 1 not being available outside of steppes and deserts
  • Fixed events never firing when fabricating treason against one of your vassals
  • Fixed CTDs on opening religion tab as Manichaean
  • Fixed wrong character ID assigned as mother to Amelung Billung
  • Fixed many ways of gaining an empire title defaulting succession laws
  • Fixed Aonach Tailteann being impossible
  • Reverted base holding modifiers to old building system, likely leading to more sensible troop counts
  • Restored non-MTTH prosperity events
  • Fixed Scourge decision not working
  • Various minor fixes
  • Fixed 'enflamy rivalry' Intrigue focus events not selecting a target
  • Fixed various issues with succession crisis events
    • No longer usurps all titles if primary title has non-elective succession law
    • Fixed deceased ruler being selected as successor candidate
  • Fixed old event inappropriately copying laws when creating titles
  • Enabled vanilla Outremer retinue
  • Restricted retinue to playable rulers, meaning no more tiny retinues belonging to barons covering the map
  • Fixed more issues with decisions organising Roman Provinces
  • Fixed the Ancestors event chain sometimes giving the wrong religion
  • Fixed vassals of independent dukes plotting to weaken their fellow liege
  • Fixed Plus-option for Gender game rule not being checked in some places
  • Fixed issues in yearly tracking of tributary duration
  • Fixed various too many religious/de jure CBs being available sometimes
  • Fixed capital of Kent and culture of Wessex (titular kingdoms)
  • Fixed bad culture check in title formation trigger
  • Fixed imperial destruction event being too eager to go to town
  • Fixed various issues with Weaken Fellow Vassal plot
  • Fixed Plus-sainthood events not displaying character related localisation
  • Made grants hunt available for martial/combat-capable female rulers
  • Fixed Plus (gender game rule option) not restricting/selecting gender laws
  • Fixed disallowed Kemetic secular religion heads
  • Fixed a tooltip in ambition to gain a minor title not having English loc
  • Fixed a few issues with culture conversion events
  • Disabled Holy Fury 'Make a friend'-ambition, since Plus already has one
  • Fixed 'Claim Lappland/Finnmark'-decisions affecting the wrong duchies

Update: Jan 8, 2022 @ 12:05pm

5.0 beta 3
Requires CleanSlate beta 4
Checksum: OGGM

Not fully save compatible due to shifted traits. Beta 2 and the required version of CleanSlate are still available for manual download on GitHub and the Paradox Plaza forums.

  • Plus Plots can no longer be cancelled while in motion
  • Fixed Byzantine Emperors sometime getting the wrong coronation decision
  • Fixed Byzantine/Roman Emperors prior to game start not having imperial gov
  • Made all imperial governments more robust
  • Adjusted decision to restore Byzantium to work with imperial government
  • Restored kingdom of Nikaea while the Latin Empire exists
  • Excluded the Latin and Nikaean empires from automatic empire destruction
  • Ensured Byzantium exists de jure in Latin Empire starts
  • Liege laws are (temporarily) no longer copied when granting higher tier title to vassal
  • Fixed adventurers declaring wars for invalid target titles
  • Restored two (accidentally?) deleted CBs, claim_on_liege and other_claim_on_liege

Update: Dec 31, 2021 @ 7:25am

5.0 beta 2 hotfix3
Requires CleanSlate beta 3
Checksum: HYJV

Should fix all law related prestige loss issues

Update: Dec 24, 2021 @ 9:53am

5.0 beta 2 hotfix2
Requires CleanSlate beta 3
Checksum: RZQX

Fixes missing technology history

Update: Dec 24, 2021 @ 9:29am

5.0 beta 2 hotfix
Requires CleanSlate beta 3
Checksum: ANGL

Hotfix to fix more prestige loss issues
Checksums should match properly from now on

Update: Dec 22, 2021 @ 1:27pm

5.0 beta2
Requires CleanSlate beta3
Checksum: RFMR

  • Experimental fix for laws prestige issues
  • Fixed various pentarchy assingment issues, most notably the HRE
  • Fixed appointment of ineligible cardinals in Great Schism events
  • Fixes and tweaks to Bogomilist organisation decisions/events
  • Fixed decadence uprisings/reinforcements trying to fire everywhere
  • Fixed some ambitions automatically invalidating (also fixes the ambition to break out of prison only being available when incapable (before then also automatically invalidating)
  • Fixed liberation revolts sometimes not declaring war properly
  • Fixed multiple imperial decadence modifiers appearing
  • Fixed inviting children to carousing
  • Fixed some incorrect cultural titles
  • Fixed Faction piety transfer tooltips mentioning prestige instead
  • Fixed Demand Tribute being available against everyone
  • Added missing localisation for Obligation Laws game rule
  • Re-enabled AI plotting
  • Fixed many localisation typos, courtesy of Klorpa
  • Fixed Release as Tributary decision appearing on self and de jure vassals

Update: Dec 5, 2021 @ 5:29pm

5.0 Beta 1
Requires CleanSlate beta 3
Checksum: IFSR

  • Fixed Roman Provincia decisions not showing up, patched up de jure holes
  • Restored old Viceroy succession events
  • Imperial vassals default to primogeniture succession, and have access to others
  • Imperial Government no longer allows holding cities
  • Restored Roman Empire's title history, so the Byzantine Empire now has complete title history once more
  • Restored old title history for religion heads and holy orders, so they're not around when not wanted
  • Reined in inherited Dishonorable, Dynastic Stain and Tyrant traits a bit:
    • Now only transfers when titles are inherited, not when granted or usurped. Rulers who are already dishonorable/tyrant when inheriting a title gain half the difference, provided they have lower dishonorable/tyrant than who they inherited from. Others inherit half the difference.
    • Tyrant trait now gradually reduces over time again.
  • Fixed several de jure CBs not being available
  • Fixed getting negative opinion modifiers when switching councillors
  • Fixed coronation related traits not properly being added and removed
  • Fixed possibility to push weak claims against all uncrowned rulers. Also slightly widened the requirements for pushing weak claims on behalf of other characters, now matching requirements for pushing one's own weak claims
  • Several 'Groom an heir'-ambition fixes:
    • Now cancels when all your children are dead
    • Now available to baron-tier patricians
    • Now only available for suitable player heirs
  • Fixed William the Conqueror losing tons of prestige in his special decision, now also properly downgrades Anglo-Saxon claims
  • Jashan-e Sadeh festival can now also be prepared anytime. It will automatically trigger in December, instead of August/September, since this is a mid-winter feast
  • Caught several straggling Chalcedonian characters and provinces in 1066
  • Fixed Burger Obligation Laws having incorrectly balanced modifiers
  • Fixed CB to seize trade post potentially invalidating
  • Fixed random crashes starting from 1170 onward
  • Disabled Millennium bookmark until the title history is restored
  • Fixed succession crisis continuing when titles are not properly inherited (consider Karloman's scripted inheritance by Charlemagne)
  • Fixed Carolingian Reconquest almost always being available
  • Forts can once more be built in peacetime
  • Fixed the Hagia Sophia Holy Site building being available for all non-Bogomilists
  • Fixed some Nomad coastal buildings not being active when built next to major lakes
  • Fixed the Iconoclast religion having no religion head while the Great Schism is in place
  • Improved selection for candidates in succession crises
  • Fixed men being ineligible for being kidnapped in forests, instead of women
  • Fixed plot backers in the Seduction plot only being able to find opportunities if they backed plotter was also backing their plot
  • Fixed incorrect setup of faction war to overthrow a ruler after the ruler refuses the faction demand to change religion
  • Tied religious faction demand into new system to invite liege's vassals who aren't yet in the faction when issueing ultimatum to liege
  • Fixed some events likely breaking the Bogomilist formalization process
  • Various Celtic events no longer require The Old Gods and can now also fire with Holy Fury
  • Fixed various lifestyle events checking for incorrect flags
  • Fixed prestige loss on law changes
  • Fixed very few marriage candidates appearing
  • Restored old imperial governments
  • Restored old law features
  • Re-adjusted government flavor to Plus religions and imperial governments
  • Fix not being able to take ruler out of hiding