RimWorld

RimWorld

Simple Sidearms - Switch Weapon
Showing 1-10 of 24 entries
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Update: Aug 18 @ 2:08pm

[Auto-generated text]: Update on 8/18/2025 11:08:55 PM.

Version 1.6.5
Fixed switch weapon buttons showing for mechs

Update: Aug 13 @ 4:14pm

[Auto-generated text]: Update on 8/14/2025 1:14:40 AM.

Version 1.6.4
Added option to turn long/short range into longest/shortest range

Update: Jul 18 @ 3:21pm

[Auto-generated text]: Update on 7/19/2025 12:20:59 AM.

Version 1.6.3
Issue with drones expiring immediatly fixed

Update: Jul 13 @ 2:39pm

[Auto-generated text]: Update on 7/13/2025 11:39:29 PM.

Version 1.6.2
Controls library update

Update: Jul 12 @ 1:34pm

[Auto-generated text]: Update on 7/12/2025 10:34:40 PM.

Version 1.6.1
Fixed settings not being saved

Update: Jul 12 @ 10:44am

[Auto-generated text]: Update on 7/12/2025 7:44:20 PM.

Version 1.6.0
Update to 1.6
Removed HugsLib dependency
Reworked settings accordingly

Update: Apr 12, 2024 @ 4:16pm

[Auto-generated text]: Update on 4/13/2024 1:16:14 AM.

Version 1.5.0
Tiny code fix

Update: Mar 2, 2024 @ 12:18pm

[Auto-generated text]: Update on 3/2/2024 9:18:49 PM.

Version 1.4.8
- Implemented EMP button & made prev/next not switch to EMP if skipping dangerous/EMP weapons is active
- Sorting takes into account defName before thing's HashCode for more consistent sorting
- Dangerous & EMP buttons will no longer go back to first (can always go back using Previous-button or forward with Next, actually)
- ^ that also fixes bug when trying to switch from Unarmed to Dangerous / EMP
- Added option to make Range-buttons switch to highest range possible if no weapon capable of hitting target range was found
- Removed accidental debug prints

Update: Mar 1, 2024 @ 3:01pm

[Auto-generated text]: Update on 3/2/2024 12:01:30 AM.

Version 1.4.7
Added max-dps-at-range-based switch buttons
Added dangerous/EMP weapons switch
Added option to sort weapons by range (and DPS if range is equal) for previous/next
Added option to disable previous/next button (and long, medium, short range & dangerous buttons)
Renamed textures to avoid potential conflicts

Update: Jan 7, 2024 @ 2:53pm

[Auto-generated text]: Update on 1/7/2024 11:53:00 PM.

Version 1.4.6
Reduced mod size by removing git-, obj-, & .vs-files, etc.