Starbound

Starbound

Project Ancient Cosmos
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Update: Oct 4, 2022 @ 4:27pm

Major Content Update

ARTIFICIAL PLANET IMPLEMENTATION!
Explore these strange man-made planets, created by a sect of Ancients who wished to reach the Cultivator through technology. Left after scrutiny by the main faction for manipulating life with technology. They call themselves Architectus and seek the truths of the universe. However their tech has degraded over the eons, so be wary.

This update doesn't mean the artificial planets are done however, this place isn't up to my standards yet, but I at least wanted to make them a good part of the mod.


-New Monsters: Xenotop, Architect Minidrone, Architect Turret, Architect Coolant Bot, Architect Soldering Unit, Tech Ghost

-New Architect furniture, can be found around the planets and can be crafted at the Ancient Workbench when you find the recipes.

-New Critters: Xeno Bunny, Xeno Bird

-New Decorative Armor Set, found in residential areas.

-New parallax, to differentiate itself more from Scorched Planets and better fit the designs of Architectus.

-New codices relating to this sect, detailing their history and experiments.

-New Material: Dromine, an artificial crystal that is able to create forcefields by being electrically charged. For defensive and offensive use.
*New Equipment: Dromine Shield, Dromine Saw Chakram, Dromine Claymore, Dromine Orb Projector

-New Tool: Architect Grav-Hook, an incredibly strong Grappling Hook, allows for fast traversal of the voids in the underground.

-Changed underground layer generation to be easier to traverse, no 1000 block drops anymore... mostly.

-Updated cockpit planet graphics for better look of the planet.

-New structures and treasure for every biome found on Artificial Planets. The base for future structures.

-New Weapon: Teslogen Grenade, a hazardous gas grenade that shocks and freezes enemies.

-The Electrostatic Disruptor, an upgrade to the Electrostatic Regulator. Can now block even Teslogen from harming you. Crafted at the Duplicator Addon, learned from the Regulator itself.

-New Unique Weapon Upgrade: Neo Magnum-NUL, a powerful pistol that requires 2 hands to hold. To compensate, it can rapidly fire bolts using it's alt-fire: "Dark Noon".


Equipment
-New Ancient Weapons: Ancient Javelin and Oculus Javelin, previously unused, they are now crafted at the Ancient Workbench. They're incredibly powerful throwing weapons, piercing or exploding on contact.

-Celesteel and Fluxonite equipment recipes are now known from the start, for clarity.

-Fluxonite Shotgun now requires Dromine to craft.

-Fluxonite Tank Gun and Assault Rifle now require Teslogen to craft.

-Fluxonite Tank Gun, Shotgun, and Assault Rifle sprites changed to better accentuate their new recipes.

-All basic EPPs are now learned from the Prototype Reality Anchor, for clarity on how they're made.

-Reality Anchor 2 is now crafted at the Duplicator Addon, and now requires Fluxonite.

-Oculus Weapons now changed to fit the new Ancient Sprites.

-Fixed Ancient weapon fullbright sprites to fit the previous changes.

-Ancient Weapons can now be learned from their broken counterparts, rather than their essences.

-Some older projectiles now have updated ids. Hopefully I will get around to all of them, but mostly these are just ones I've messed with.


Unique Weapon Upgrades
-All Unique Weapon upgrade recipes are no longer learned, they can be seen right as you use the Ancient Workbench.

-The Event Horizon (Blackhole Sword), is now found deep within the strange caverns of the Dimensional Rift biome. It can no longer be crafted.

-Neptune's Wrath now only requires an Aurora Core, not a Neptune Core.

-Tweaked Neptune's Wrath sprite to fit the theming a bit better.

-The False Prophet's Katana and the Cosmic Katana EX now have sprites better fitting their original versions.

-Cosmic Katana EX has a new alt.
*Dimensional Blossom: Creates a tear in reality that shoots sparkling stars of cosmic energy in all directions.

-False Prophet's Katana alt-fire now shoots out normal kunais at the end explosions.

-The vortices crated by the False Prophet's Katana now have a Ruin-like flair, to distance them from Black Holes.

-Nebula Napalmer's alt-fire now leaves a trail of molotov flames and actually explodes.

-The Heaven Piercer's alt-fire, now called "Cosmic Giga-Drill", now does double the damage to tiles and has double the mining range. The sprite of the alt-fire also adjusted.

-The Ruin's Wrath sword's projectile now explodes sooner and the animation doesn't dissipate before the explosion.

-Universal Crossbow's electric ammo now creates 4 lightning bolts and the poison ammo's gas cloud no longer ends prematurely by moving forwards.

-The Sentinel Broadsword's projectile now has a revamped sprite and explodes, along with a sprite tweak to the main weapon.

-The Kraznikov Coil now has an updated sprite to better represent the mod and has a new alt.
*Electron Marker: An upgraded form of the marked shot, that zigzags between enemies before exploding on the first and last enemy.


Items
-All Encrypted Codices will be sorted with normal codices. To differentiate them, encrypted codices now have a symbol on their icon.

-Certain codex changes to be more in line with the current vision of the lore. Will require a new character to be read.

-All codices are now usable by Betabound Lecterns, same with the standalone mod.

-New Food Item: Aurora Icecream, an offshoot of the Starbulb Sorbet. Gives you Cosmic Vigor and a new effect called Aurora Glow, which makes you glow brightly purple.

-Starbulb sorbet now only requires snowballs, rather than Diamond Dust.

-Void Diamond now called Eridanus Diamond, description changed to better fit the item.

-Tesla Core now called Technologic Core.

-Oculiptic Essence now called Destruction Essence, description changed to better fit the item.

-Solaris Alloy Catalyst now called Polaris Alloy Catalyst

-All Ancient Weapon materials can now be recycled into Enchanium using Ancient Workbench.

-Ancient Shaft item now better fits the new spear sprites.

-Neptune Core is now currently unused and has been removed from the treasurepools.


Objects
-Ancient Workbench now requires Teslogen to craft and requires less Enchanium.

-The Ancient Workbench UI now separates Ancient Weapons and Upgraded Weapons.

-Added new strange art pieces that can be rarely found in Cosmic and Corrupt Garden planet chests.

-Minor changes to the Astral Arch, Obelisk, and Ruin to make them more pleasing to the eyes.

Exploration
-Beginning mod quests now have "Return To Quest Giver" text, to make it more obvious what you need to do for the quests.

-Technologic Cores and Cosmological Coils now appear more often in treasure pools. They can be found in areas with high tech.

-Cosmic, Artificial, and Corrupt Garden planets now correctly damage mechs.

-Dimensional Rift biome structures now have a correct chest treasure pool.

-Artificial Living Trees actually drop what they're supposed to.

-All Cosmic Planet biomes now have their own environmental chest spawns rather than the default.

-New Monster: Ancient Mimic, a previously unused monster, spawns in the underground Ancient Ruins. Be careful out there is all I'm going to say.

Update: Jul 22, 2022 @ 2:45pm

-Fixed Artificial Planet issues. Oops!

Update: Jul 22, 2022 @ 1:34pm

Minor Fixes
-Removed Excess Code From The Black Hole Statuseffect

-Industrial Wastes now plays Lava Exploration 2 correctly.


Additions
+Added A New Monster To Artificial Planets, More Will Come Soon

+New Music Track: Distended Coasts of Eternity
Plays on: Dimensional Rift Biome, Corrupted Garden Planet

Update: Jul 3, 2022 @ 4:32pm

-Minor adjustments to corrupted codex.

Update: Jun 27, 2022 @ 4:26pm

Minor Content Update + Hotfixes

-Fixed image problems with certain objects.

+New Biome(s): Blackhole Atmospheres
All Ancient Cosmos planets now have atmosphere and space layers so that the Black Hole stays there. Cosmic Planet atmospheres also keep the nebula.
Nothing much, just a simple reskin to help keep the atmosphere.

+New Biome: Forked Forest
While the Forked Forest doesn't have a dedicated planet type, being only a sub-biome on Corrupted Gardens, it does have a unique parallax if you're using a mod to enable those for sub-biomes.
Very similar to Corrupted Gardens for the time being.

New Music!
Thanks to Gigaroni, this mod is going to get an OST. So far it is quite small, but it should grow soon.

+New Music Track: Atlas of the Abyss
Plays on Corrupted Gardens and Forked Forests.

+New Music Track: Designs Beyond Time
Plays on Artificial Planets and the Industrial Wastes Biome.

Update: Jun 4, 2022 @ 10:28am

- Fixed Star Explorer sprite, was doing concept art with it, and it accidentally saved

-Unused Cosmic Terraformer now has updated planet type and biome. ID: "terraformerstar"

Update: May 30, 2022 @ 1:40pm

Corrupted Lush Planets
+16 new microdungeons to be found there.
+Reworked and added terrain blocks and enemy spawns.
-Now requires the Reality Anchor or the Reality Anchor Prototype to explore.
+1 New Codex to be found, longest one yet.

These planets have now been reworked to be a more dangerous place, though with more loot and rarer items to be found. Hope you enjoy the new atmosphere of the biome.


Equipment
+New Equipment: Zephyr Spark 2.0, a new unique weapon upgrade. This updated firework launcher has large amounts of damage and AOE.
-Celesteel Gateway Staff damage nerfed. It was simply too strong for how many projectiles it made.
-Fluxonite Shotgun alt-fire nerfed. Did too much damage for a normal gun.
+Multiple unique weapon upgrades now use Fluxonite Bars.
-Blazar Cannon now needs less Void Diamonds, but now needs a Focused Erchius Crystal to make.
+Ancient Bow alt-fire buffed. For it's intended use of sniping, it didn't do much in the way of damage.


Progression
+New treasurepools added to make getting rare materials easier, mostly found in the many man-made ruins on Cosmic Planets.
-Certain treasurepools have been edited to make some rarer crafting ingredients not as common.
-Ancient Workbench now requires a Cosmological Coil, Pure Essence, and Fluxonite to make, though other resources have been reduced. Delaying it's spot in progression.
+New Quest added to unlock the Ancient Workbench more naturally, removing the need for the schematic for every one you craft. Talk to Koichi after collecting all of the Cosmoscript codices.


Sprite Changes
+New sprite added for the Duplicator Addon, to make it more distinct from the rest.
+Updated Ancient Workbench animation to better reflect the new Ancient Weapons.


Environments
+New changes to the block types found in certain underground biomes.


Man, its been awhile since the last update huh. This update was intended to generally clean things up and improve other parts of the mod. Most of the new content was either old ideas or things that needed more work. Content updates will come slowly, so hope you enjoy what I added this time around. I hope to get more Artificial planet things out eventually and potentially yet another planet that is in the works.

Update: Feb 26, 2022 @ 5:22pm

-Fixed a few sprite errors.

-Fixed an issue where you spawn on Lush planets around black holes.

-Added in a few of the old conceptual microdungeons.

-Food is now craftable from Starbulbs and Gravity Melon.
-Starbulb Juice
-Starbulb Shake
-Starbulb Sorbet
-Sinistar Salad
-Chocolate Starnut
-Gravity Melon Juice
-Gravity Cola
-Gravity Melon Pie
-Chocolate Starcake
-Uni-juice

-Cosmic Vigor buff now usable, given by food that uses Starbulbs.



-E̵̢͕̰̪͎̳͈̼̠͉̎́̏̂̔̓̾̎͆̌̕͝d̵̢̜̲̟̫͙̪͍̘͕͚͛͒̍̂̑͜e̵̗̿̅͐n̷̨̯̪͕̫͌̄̈́͒̃̍̾͂͊̍͘ͅͅ ̷̨̨͉̻͇̞͓̲̰̠̜̌͐̾̃͛́͜ͅḧ̴̨̢̬̠̤̹̟̯̰͈͂̐̌͊̐̋͊̓̕̕ͅȧ̶̡̧͇̜̹͔̤̝̲͈̤̟̲̟͔́̐̄͑͒s̷̛̠̼͇̗̯̟̣͔͇̜͍̋́̽̄̊̐̏͗͆̇̚̕͝͝ ̷̡̫̺͕̱̭͔͍̖͙̰̬͐̆b̶̨̛̿̄̈́̾̓̒͆͆̓̒̊̑͂͘è̸̩̥̘̟̝̘̪͎͠͠ȩ̴̢̛͚̦̪̙̱̣͎͕͎̮͙̻̉̎̈́͑̒̓̋̎͋̋̓̈́͛͜͝ṇ̸̨̡̣͕̲͖͉̯͇̟̟̤̊̓̌̓̓̾͂ͅ ̸̺̾̂̇̎̍͝ç̴̜͍͍̙̣͎͖̬̯͍̃͛̓̆͜o̵̧͍̾̂̀̌̇̀̽̒̀̾n̸̨͇̼͇̮̈́́̈́s̸̩̖̟̣̖͚̆̌̅ù̴̗͚̳̬̓͑̓̾̊͑͊̐̚̚̚m̶̡̧͉͔̝͍̥̜͒͆͂̃̈́́͌̉͘͝͠e̸̬̰͑͗̎͂̋̾̉̚̚͝ḑ̶̯̤̟̫̳̪͓̥̺̙̐͆́̆̕͝͠.̶̧̢̨̡̨̯̣̳̩̥̹͔̈́͗̽̚ ̵̨̙͇̳̙̰͓̩̰̳̒̐́̆̅̏̄̒̐̐͛̚͝T̴̞͒͑̉̏͑͋̇̄̑̈́̂̈́̿͂̕h̸̛̳̍̌̈͒͒͌̄́̓̑̇͌̊͝è̴̻͍̱̮̤̅̎̓̃̐̾͋̈́͘͜͠ ̶̞͙̦̠͓̭͂ͅv̶͕̯̟̣͚̩̫̝̣̒̾̓̈́ȍ̴͇̬͖̟̳͔̜̜̃́̎̌̓͆͋̾͐̏̚͘ị̶̤̹̝͈̤̭̦̇̍͆̕ͅͅd̴̰̽̓̋ ̸̡̙̳̪͔̟͛̍̆g̷͎̬̤͛͂̏̀̀͂̄́͗͒͘͠r̷̩̙͎͔̯̠͙͇͑̾̌̈̔̊̄̀͛̐̕̚ơ̸̧͈̦̾̌̑͛̈́͂͊͊̿̿̿̇̕̕w̵̝̞̗͈̳͒̓̏͌ṡ̶̢̢̖͇̤͉͉͓̤̮̼͖͌̎̌̍́̽̽̒̍͘̕.̴̼͖̇́͋́̎́̒͐͝


-More things to come eventually.

Update: Dec 29, 2021 @ 1:11pm

-Astral Bookcase interface now works.

-Astral Bed now has a cover when slept on.

Update: Dec 27, 2021 @ 10:21am

-Hotfix to fix a bunch of errors popping up around codices.

-Fixed spriting errors with the Pulsar Tank set.