tModLoader

tModLoader

Radiance
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Opdatering: 25. feb. 2024 kl. 12:58

v4.0.3.5
- Reduced the difficulty of Melting Light on Expert difficulty.
- Added a slight desaturation effect to the background of areas covered by Melting Light.

Opdatering: 3. feb. 2024 kl. 16:09

Version 4.0.3.4 has been published to Stable tModLoader v2023.12

Opdatering: 5. jan. 2024 kl. 20:00

Version 4.0.3.3 has been published to Stable tModLoader v2023.11

Opdatering: 4. jan. 2024 kl. 19:32

v4.0.3.2
- Subtle frame skip is now supported again.
- Fixed inability to die to distance limit + missing contact damage in opening attack due to 1.4.4 change.

Opdatering: 28. dec. 2023 kl. 15:22

v4.0.3.1
- Fixed rare crash related to projectile drawing.

Opdatering: 3. dec. 2023 kl. 11:27

v4.0.3
- Improved compatibility for the "Force Filters Enabled" setting.

Opdatering: 27. nov. 2023 kl. 20:08

v4.0.2

- Fixed air drowning bug with Light's Wrath shield in FTW mode.
- Added extra visual effects to Light's Wrath's Radiant Beam.

Opdatering: 21. nov. 2023 kl. 15:25

v4.0.1

- Fixed an issue where the radiant Kaleidoscope debuff was not properly increasing crit chance for minions and where the tooltip displayed the crit chance increase even without the radiant charm. Reduced the radiant kaleidoscope crit chance to 33% from 50% and increased its damage bonus.
- Increased radiant Nightglow damage bonus from 25x to 27.5x.
- Radiant Terraprisma now has a slightly faster use time to make summoning minions more convenient. Terraprisma AI is now properly sped up as well. Also fixed an exception thrown when the player dies with Terraprisma minions.
- Added increased tracking range to radiant Starlight projectiles against injured enemies. Made Starlight projectiles smaller and visually different than boss variant.
- Fixed an issue where the enchanted sundial had no cooldown.
- Fixed a crash when resizing the window after unloading the mod.
- Removed 'Debug Mode' config setting from release builds.
- Fixed hitsound spamming from boss shield by preventing multiple hitsounds from playing in the same tick.

Opdatering: 5. nov. 2023 kl. 22:48

v4.0

I won't go over every individual change I made, since this page would be a novel, but I'll summarize:

- Redid almost every visual effect in the mod.
- Reworked radiant weapons and radiant Empress Wings a bit, including new, much better visuals of course. In summary, weapons now have area damage in place of piercing, and Empress Wings are slower by about 33%.
- Added two new boss attacks, Transient Lances and Melting Light, the former of which is only available on master, and the latter slightly easier on difficulties below it.
- Boss damage mechanics have been reworked to accommodate for 1.4.4's changes to how dodges work. Boss attacks no longer deal un-survivable damage and now inflict a new debuff instead.
- Lifesteal mechanics have been tweaked, most notably now *all* damage causes lifesteal when under the effects of chaos state.
- Added custom sounds to a few things, mostly the new content, but also to the Crystal Bell.
- A ton of other tweaks and re-balancing to boss AI, too many things to remember or list here.

Opdatering: 1. feb. 2023 kl. 15:29

v3.12.3.2
- Reduced Radiant Kaleidoscope damage.
- Increased the strength of the Radiant-Charm-nerf setting.