tModLoader

tModLoader

Radiance
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Opdatering: 17. okt. 2022 kl. 16:14

v3.12.3.1
- Added ItemMagnetPlus compatibility.

Opdatering: 9. okt. 2022 kl. 13:22

v3.12.3
- Updated mod config display to make it less of a mess.
- Added a setting to reduce the volume of Light's Wrath's radiant beam.

Opdatering: 10. sep. 2022 kl. 17:11

v3.12.2.10
Wing shenanigans begone.
- Reimplemented Empress Wings + Radiant Charm synergy in a way that doesn't use any sketchy hooks; Should no longer cause OS specific problems.
- Empress Wings' "boost" feature now caps the player's vertical speed to a higher value (~175mph from 110mph).
- Empress Wings' maximum vertical speed has been reduced (Same as celestial starboard now, around 300 mph).
- Light's Wrath now increases ascent acceleration instead of max ascent speed.
- To compensate for improved ascent acceleration, sun dance 3's gravity is slightly stronger. (Overall the changes feel about the same, maybe a little easier.)
- Sun Dance 3 now properly reduces wavy distortion effects for increased visibility. (It somehow got commented out before)

Opdatering: 5. sep. 2022 kl. 14:35

v3.12.2.9
- Fixed a compatibility issue with Summoner's Shine. (hopefully; I never actually encountered any issues myself.)
- The boss's second form no longer forces daytime when spawning if "use daytime attacks at night" is enabled.

Opdatering: 28. aug. 2022 kl. 14:43

v3.12.2.8
- Hopefully prevented the GetWingStats hook from continuously throwing exceptions. (again)
- Prevented certain boss projectiles from being destroyed when spawning outside the edges of the map.

Opdatering: 10. aug. 2022 kl. 18:14

v3.12.2.7
- Added a failsafe to the GetWingStats hook responsible for the Empress Wings + Radiant Charm synergy. This hook *should* no longer be able to crash the game unless something goes really wrong.
- Fixed opening attack judgement dialogue after 10 attempts not actually displaying (and reduced it to 8 attempts).

Opdatering: 28. juli 2022 kl. 13:40

v3.12.2.6 (Published to Preview)
- Lifesteal on hit is now entirely based on damage taken, so if the player somehow survives a boss attack with minimal damage, no life will be stolen. In the second fight, every hit still steals life, regardless of damage.
- Boss projectiles now use proper cooldown slots.
- Sun Dance center should now always kill the player, unless they are permanently immune to death.

Opdatering: 24. juli 2022 kl. 14:46

v3.12.2.5
- Fixed IL edit error message displaying even when the edit occurred successfully.
- Reduced Radiant Terraprisma damage multiplier, and allowed it to crit enemies that are immune to the radiant kaleidoscope debuff.

Opdatering: 23. juli 2022 kl. 18:49

v3.12.2.4
- Fixed the boss not following the player when giving them a bell.

Opdatering: 23. juli 2022 kl. 14:24

v3.12.2.3
- Added a config option to force the game to use filters on retro/trippy lighting modes via IL edit.