RimWorld

RimWorld

Holsters
Showing 11-20 of 33 entries
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Update: Apr 12, 2022 @ 2:44am

[Auto-generated text]: Update on 4/12/2022 10:44:36 AM.

Update: Apr 3, 2022 @ 3:59am

Changelog v2.0.6:
- added possibility to hide weapons indoors (idea by VolatileGlitchAviator)

Update: Apr 1, 2022 @ 4:29am

Changelog v2.0.5:
- added possibility of adjusting layer offset values in dev mode

Update: Mar 28, 2022 @ 2:31am

Changelog v2.0.4:
- optimisation. The mod should run 4-5 times more efficient now.

Update: Mar 5, 2022 @ 2:49am

Changelog v2.0.3:
- when sending weapons to a different group the current weapon will not reset to the first weapon in the group

Update: Mar 4, 2022 @ 7:00am

Changelog v2.0.2:
- fixed sidearms not drawing on pawns
- fixed floating values in mod settings

Update: Feb 22, 2022 @ 4:24am

Changelog v2.0.1:
- fixed issue with loading default settings at the game launch

Update: Feb 21, 2022 @ 11:24am

Temporary revert to previous version due to some technical problems.

Update: Feb 21, 2022 @ 5:25am

This update completely rewrites most of the content in the mod. Changelog v2.0.0
- new group system which allows for creation of unlimited number of groups
- renaming groups
- new look for the mod settings
- size settings
- reimplemented layer settings
- body offsets
- resetting everything to default has to be confirmed by ticking a box in the danger zone

Update: Dec 21, 2021 @ 5:50am

Changelog v1.2.1:
- fixed angle display in mod settings
- added default values for flip for all types of weapons
- fixed display of weapons on variety of bodies
- fixed weapon appearing over held items
- fixed side arms appearing over primary weapons
- tweaked default positions
- added smart sidearms display