Starbound

Starbound

K'Rakoth Mod
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Update: Nov 14, 2024 @ 10:45am

Reloaded the latest version in an attempt to fix asset issues.

Update: Nov 14, 2024 @ 10:23am

Test.

Update: Nov 14, 2024 @ 10:19am

Test.

Update: Nov 14, 2024 @ 9:21am

v1.4.6

This update is meant to be a hotfix to address a game-crashing issue but I've also included a few changes that were originally reserved for the larger 1.5 update.

- Stopped Duodungs from crashing the game when they attempt to jump (they were not meant to do this).
- Wild Ambergine Seeds are no longer invisible.
- Thanks to ShyDispatch, custom critters' collisions were improved. From now on they should be able to climb over blocks.
- The Shapeless monsters also received better collisions so they don't get stuck to the ground anymore.
- TrueSpace compatibility tweaks: Boiling and Chthonian planets will show up a bit more often in hot and spicy regions.
- The Eldritch Lamp Post object is now two blocks wide instead of one, the way it was supposed to be.

Update: Jan 21, 2024 @ 9:17am

v1.4.5

- Added a single flower.
- Learned how to count to 5.

Update: Dec 29, 2023 @ 8:57am

v1.4.4

- The keypad that unlocks the generator room in Area 48 should be a bit more noticeable.
- Added the Old Monolith furniture set. Some of its pieces spawn in Glaciovolcanic microdungeons.
- Added recipes for clean Monolith furniture.
- Tweaked some mini-biome plants and added new ones.
- Minor fixes, added a few assets for the upcoming updates.

Update: Nov 26, 2023 @ 3:45am

v1.4.3

- From now on, Area 48 is a protected dungeon. You may need the Pulse Jump or a similar tech to get in.
- Area 48 test subjects no longer attack you when you rescue them. Whether they get to leave or not, however, is up to you to decide.
- Dungeon shield generators should no longer ignore the first switch input.
- Minor dungeon adjustments.
- Erchius enemies are once again vulnerable to pure physical damage but are still largely resistant to it. Use elemental weapons to deal with them faster.
- Updated the Chthonian moon description.
- Added a few assets for the upcoming updates.

Update: Jul 14, 2023 @ 6:14am

v1.4.2

- Fixed the issue with a certain Infinity Maze merchant not offering anything.
- Tweaked the Infinity Maze treasure pools.
- All planet pins now have small sparkles surrounding them.
- Typo fixes.

Update: Jul 11, 2023 @ 11:02am

v1.4.1

- Submerged Citadel now counts as a valid quest location.
- Thanks to Prodigy, the issue with biome names not showing up properly when MPI is installed is fixed.
- Added ambient sounds to the Chthonian Swamp biome.
- Typo fixes.

Update: Jul 3, 2023 @ 6:09am

Stars and Waves update (v1.4.0):

- FINALLY added a new K'Rakothan dungeon: the Submerged Citadel. You can find it on most freshly-generated Boiling planets.
- Added a new moon type: Chthonian (inspired by Prodigy's comment). It features both erchius and some metals. Moreover, there may be more erchius entities than usual.
- Added the Infinity Maze that can be unlocked via the Vault Raider. It allows you to access challenge rooms at any time and features 12 additional rooms and 3 merchants.
- Libra offers one new mission... unless something goes wrong...
- Boiling planets may feature 2 new underground mini-biomes: Cryonic Vents and Rotten Sanctum.
- Added a few space anomalies.

- The Ancient Necropolis mini-biome (and its underground counterpart) now spawns random monsters of all 4 elemental types.
- The Ancient Statues may spawn hostile mimics when destroyed by brute force. So if you resort to vandalism, at least use your matter manipulator.
- Renamed the Ancient furniture set to Necropolis set.
- Added a lot of new critters and monsters.
- Some of the existing monsters were improved and gained new abilities.
- Area 48, Terraforming Labs and Underwater Ruins were slightly improved.
- Reconstruction Table crafting is no longer instant. Restoring ancient artifacts takes effort, you know.
- Eldritch Glitch Armor is now called Elder Armor Stand to avoid confusion with the actual armor set.
- Added Enhanced Storage compatibility. Shoutout to Silver Sokolova for helping out!
- Added the Chthonic Spear, a new reward weapon to go with the Chthonic set. Shoutout to Armok, Nebulox, and Apple for making its alt ability work as intended!
- The ST Syllectis now resets itself if destroyed in unintended ways, similar to the Outpost. You may need to revisit it and make a new bookmark there though.
- A lot of other smaller additions and fixes, some of which were previously exclusive to the GitHub version.