Total War: WARHAMMER II

Total War: WARHAMMER II

Heavy Big Things and Speedy Cavalry (Global Stat Tweaks/Buff)
Mostrando 1-2 de 2 aportaciones
Actualización: 12 SEP 2021 a las 20:54

- cleaned up db
- rolled back run/walk speed buff for light/fast cav, (anything above 90, after the original global change, 84 in vanilla), was testing cold ones and brett knights originally, but once I got into my DE campaign noticed some motor biking with lighter cav
- fun side note, found out if a mod unit (like the Dark Elf Dreadlancer mod unit) uses the vanilla entity for their mount, this change will apply.
- really fun side note, there's some kind of carnosaur "boss" in the game that has 12, or as it will appear in game, 120(!!! WTF?!) speed in the db files. I thought was from my change, but then realised; anything with giant type I just gave a mass boost, so that's all vanilla xD

Actualización: 11 SEP 2021 a las 13:22