Project Zomboid

Project Zomboid

Pitstop
Viser 11-20 af 52 forekomster
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Opdatering: 15. feb. 2022 kl. 8:23

- Broke some stuff

Opdatering: 23. jan. 2022 kl. 18:27

- Added a pair of custom sneakers, backpack and jumpsuit findable in a secret location
- Fixed some random bugs

Opdatering: 13. jan. 2022 kl. 11:17

- Full support for the new foraging system
- Adjusted a bathroom in a hideout
- Removed a internet dish that would clip through the building

Opdatering: 12. jan. 2022 kl. 5:55

- Added some more signs to buildings e.g Crossroad Dorms
- Made changes to a location
- Various random fixes

(Last quick update for a while)

Opdatering: 11. jan. 2022 kl. 14:04

- More vegetation changes
- Added in a new store
- Added in a graveyard behind the church
- Made some changes to a secret loco.

Opdatering: 11. jan. 2022 kl. 8:09

- Fixed some random stuff

Opdatering: 11. jan. 2022 kl. 6:58

- Cheeki Breeki

Opdatering: 8. jan. 2022 kl. 19:03

- Fixed Butchers distro
- Fixed Pizza Shop distro
- Replaced house kitchen counters to fix distro
- Removed a white book shelf blocking people from accessing a metal shelf
- Removed some objects that don't tolerate distro changes
- Added missing church on the map
- Hid the secret weapon shed from the map
- Fixed some of the super clean grass in some locations
(Intentionally some of it is quite clean now so it is more drastic when it becomes overgrown but some of the stuff just didn't look right like the hidden survival camp etc)

Opdatering: 7. jan. 2022 kl. 11:44

- Complete rework of vegetation on the map
- Fixed some item loot spawns in buildings (Still need to go through them all)
- Prepped up a dirt road ready for a Pitstop Expansion {LINK FJERNET} expansion)
- Condensed Expansion 3 into the base map so it can all fit in and have the in-game map support
- New buildings and connected roads

To Do:
- Support foraging
- More custom assets like directional signs and some buildings still don't have signs
- Giant cleanup of distribution tables

Opdatering: 3. jan. 2022 kl. 2:58

- Completely adjusted the zombie spawn map.
(People having some 'teleport' zombie issues so wanted to clean up and make sure it is not on my end)

- Updated to save confusion with Dirkies Tiles. When a tile pack updates usually you need to wipe to keep the .tiles operating on a map.

- Deep clean of where zombies spawn. (The map is easier than it was before but it is a sacrifice I was willing to make)