Project Zomboid

Project Zomboid

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Pitstop
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152.545 MB
Sep 10, 2021 @ 1:38am
May 26, 2022 @ 1:52am
52 Change Notes ( view )

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Pitstop

Description
For B42, we plan to update the map as soon as the new mod tools are available. This process will take some time and we plan to do it properly, with love.

Planned Changes:

- Rebuilt from the ground up
- Made time period appropriate
- Add basements, animals
- Utilize new vanilla tiles
- Update the buildings, move them around slightly and make the map flow better
- Adjust zombie spawns
- General bug fixing and tinkering
- Removal of meme sillyness

Pitstop is a map mod located between Rosewood and Muldraugh.
To server owners, feel free to add our mods to your modpacks. We grant permission to all.

This map strongly requires the additional tile packs. If you have any tile issues please make sure you have 2x textures enabled and you also have all the tiles turned on in your modlist!

This map also contains InverseFlux's cell dedicated to a space museum and a lab. Lots of zombies, lots of custom gear.

[www.paypal.com]

DO NOT use both at once.

Pitstop: Newest Version with a complete rework
Pitstop Legacy: Original 6 cell map

Workshop ID: 2597946327
Mod ID: Pitstop
Mod ID: PitstopLegacy
Map Folder: Pitstop
Cells: 46x4, 47x4, 30x35, 30x36, 30x37, 30x38, 31x37, 31x38, 32x37, 32x38
Popular Discussions View All (9)
4
Jul 5, 2023 @ 4:12pm
Question for Authors
Melinity
4
Oct 2, 2021 @ 12:33am
A heads up.
WiseCog
3
Jun 6, 2023 @ 6:53pm
No vehicles
Kulprit
785 Comments
dirtydirtymanlady Apr 24 @ 3:32pm 
I feel like I'm the only one having issues with mod. It works as legacy but I can't get the rest of it to be there it just becomes open road and forest. I miss the congestion and more shops. Anyone else having this issue?
(PlentyT)  [author] Feb 25 @ 12:38am 
@Aikhuza yes
Blank Feb 24 @ 6:49pm 
can i use this without authentic z?
Ghoul/Legion=Next Feb 22 @ 1:39pm 
GARBAGE; spent 3 days trying to figure out why vehicles werent spawning in
challengerH Feb 18 @ 11:07am 
@Renamao having the same issue is there a fix?
Lowkey Single Jan 27 @ 11:35am 
Where do you find the pulse rifle and other unique firearms?
OneMeanRabbit Jan 11 @ 12:38pm 
Just wanted to say thank you, favorite b41 map! Can't wait for b42 update.
(PlentyT)  [author] Jan 4 @ 3:53am 
@✪Sr.Pan The game has mechanisms to limit the number of zombies on screen. When you clear an area and leave, the game may spawn additional zombies that we're limited before. Additionally, the zombie migration option allows zombies from adjacent cells to move into the cleared area. In map-making, we can only influence the number of zombies that spawn via the heat map, but we don’t have control over other spawn settings. If you disable respawn, it will also be disabled on our map.
✪ Mr.Buu Jan 3 @ 5:51pm 
Yeah I try turning off the respawn and they are still keep spawning over and over again T-T
InverseFlux  [author] Jan 2 @ 8:01pm 
@✪Sr.Pan - that's awesome that you love it! It's a pretty dense populated map, not sure what would cause the "respawn". it's likely the zombies regrouped outside the city and are filtering/resettling into the areas you thought were cleared.