Crusader Kings III

Crusader Kings III

Houses Traditions
Showing 21-30 of 55 entries
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Update: Mar 17, 2024 @ 5:02pm

Updated Vigilance tradition to use the new modding modifier name for control growth.

Update: Mar 17, 2024 @ 11:50am

Updated to v1.12.* based on DiffMerge.
- I do not have time to personally playtest this in the near future. Please let me know if you experience any issues.

Update: Dec 10, 2023 @ 1:48pm

Fixed missing bracket issue causing marriage acceptance going wonky.

DiffMerge fail.

Update: Dec 10, 2023 @ 1:44pm

Update: Dec 5, 2023 @ 11:02pm

Reuploaded the mod just to see if it helps with the few people crashing, since I did have a Cloud sync error at that time (not expected to be related)

Update: Dec 5, 2023 @ 3:10pm

- Added the House Tradition: Distinction, the "Eccentric" Tradition. Please note that the house's passive bonus is a bit simplified compared to the rest, in exchange for more focus on Fame-based perks. Namely, they get 3 fame-based stat boosts as opposed to 2. At the same time, they have a fame-based penalty in Intrigue; the more distinguished and famous you are, the easier it is for would be assassins to study you.

Only done very cursory test to make sure the events work, but everything should be working correctly.

- Tweaked Vengeance Tradition's vendetta to better track murder secrets. This one I am unable to properly test as it requires a long organic play which I do not have time for. Please let me know ASAP if anything blows up with the Vendetta mechanic.

Update: Nov 26, 2023 @ 12:46pm

Updated to v1.11.1 based on DiffMerge.
- I do not have time to personally playtest this in the near future. Please let me know if you experience any issues.
- Also updated to for Pride and Influence dynasties with Iranian heritage to consider Brilliance for their dynasty perks.

Update: Sep 15, 2023 @ 9:03pm

Updated to v1.10.2 based on DiffMerge.
- I have not had the chance for a full playthrough, but there was surprisingly a lot less major changes to vanilla files than I expected. Based on the difference that I can see I do not anticipate conflicts on a code level but I would not have time to evaluate Chlid Development impact between this mod and W&W features until I have the time for a full playthrough.

- Created a new workshop item to support the PREVIOUS version of the mod (1.9.*). If for some reason you're playing on the old version, such as due to a total conversion mod that is still lagging behind, please subscribe to BOTH this one and the other version of the mod. You can enable/disable different versions via the launcher.

Link to v1.9 of the mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3036306378

Update: May 30, 2023 @ 9:57pm

ACTUALLY updated all files based on DiffMerge.

Update: May 30, 2023 @ 1:25pm

Fixed issue with Marriage Acceptance & House Feuds via DiffMerge.